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Mastering Game Development with Unreal  Engine 4: Build high-performance AAA games with UE 4, 2nd Edition
Mastering Game Development with Unreal Engine 4: Build high-performance AAA games with UE 4, 2nd Edition

A comprehensive guide with coverage on AudioFX, Particle system, shaders, sequencers, and the latest features of Unreal 4.19 that will take your game development skills to the next level

Key Features

  • Create a high-performance Combat game using the essential features of Unreal Engine...
Learn the MFC C++ Classes
Learn the MFC C++ Classes
It is not necessary to learn the Windows API in order to begin using the
Microsoft Foundation Class (MFC) Library of C++ classes; you do not even
have to know more than a few basic C++ concepts in order to begin. I have
been teaching extension classes through the University of California, Berkeley,
since 1993. My students have
...
Deep Belief Nets in C++ and CUDA C: Volume 2: Autoencoding in the Complex Domain
Deep Belief Nets in C++ and CUDA C: Volume 2: Autoencoding in the Complex Domain
Discover the essential building blocks of a common and powerful form of deep belief net: the autoencoder. You’ll take this topic beyond current usage by extending it to the complex domain for signal and image processing applications. Deep Belief Nets in C++ and CUDA C: Volume 2 also covers several...
Innocent Code : A Security Wake-Up Call for Web Programmers
Innocent Code : A Security Wake-Up Call for Web Programmers
This book is an entertaining read, that shows how to change your mindset from website construction to website destruction so as to avoid writing dangerous code.

This concise and practical book will show where code vulnerabilities lie and how best to fix them. Its value is in showing where code may be exploited to gain access to--or break...

Java I/O
Java I/O

All of Java's Input/Output (I/O) facilities are based on
streams, which provide simple ways to read and write data of different
types. Java provides many different kinds of streams, each with its own
application. The universe of streams is divided into four large
categories: input streams and output
...

Guide to LaTeX (4th Edition) (Tools and Techniques for Computer Typesetting)
Guide to LaTeX (4th Edition) (Tools and Techniques for Computer Typesetting)
LaTeX is the text-preparation system of choice for scientists and academics, and is especially useful for typesetting technical materials. This popular book shows you how to begin using LaTeX to create high-quality documents. The book also serves as a handy reference for all LaTeX users. In this completely revised edition, the authors cover the...
Multimedia Signal Processing: Theory and Applications in Speech, Music and Communications
Multimedia Signal Processing: Theory and Applications in Speech, Music and Communications
Multimedia Signal Processing is a comprehensive and accessible text to the theory and applications of digital signal processing (DSP).  The applications of DSP are pervasive and include multimedia systems, cellular communication, adaptive network management, radar, pattern recognition, medical signal processing, financial data...
Slick2D Game Development
Slick2D Game Development

Develop simple, yet engaging games with the Slick2D game engine

Overview

  • Work with Slick2D game workflow
  • Learn how to develop game components with hands-on examples
  • Get to grips with game analysis and enhancement

In Detail

Most of the game...

Beginning Java Game Development with LibGDX
Beginning Java Game Development with LibGDX

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or...

Scratch by Example: Programming for All Ages
Scratch by Example: Programming for All Ages
This is a book about learning the Scratch language so that you can use it in teaching and other instructional situations. The book explains the visual nature of the language, showing you how to write programs by dragging and dropping visual blocks representing common compute operations. 

Scratch is visual...
Get Programming with JavaScript
Get Programming with JavaScript

Summary

Get Programming with JavaScript is a hands-on introduction to programming for readers who have never programmed. You'll be writing your own web apps, games, and programs in no time! Foreword by Remy Sharp.

Purchase of the print book includes a free eBook in PDF,...

Interest Rate Modelling (Finance and Capital Markets)
Interest Rate Modelling (Finance and Capital Markets)
Growth in the derivatives markets has brought with it an ever-increasing volume and range of interest rate dependent derivative products. To allow profitable, efficient trading in these products, accurate and mathematically sound valuation techniques are required to make pricing, hedging and risk management of the resulting positions possible. ...
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