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Learning iOS Programming: From Xcode to App Store
Learning iOS Programming: From Xcode to App Store
The arrival of the iPhone changed everything. Or, at the very least, it changed the direction of software development for mobile platforms, which is a pretty big thing. It has spawned an entire generation of copycat devices and brought an entire multibilliondollar industry to its knees. Despite this, it still fits in...
Developing AR Games for iOS and Android
Developing AR Games for iOS and Android

Develop and deploy augmented reality apps using Vuforia SDK and Unity 3D

Overview

  • Deploy full augmented reality experiences on iOS and Android
  • Build a fully-functional augmented reality game and deploy it on iOS and Android
  • Achieve better trackable performance for a robust...
Beginning iPhone Development with Swift 2: Exploring the iOS SDK
Beginning iPhone Development with Swift 2: Exploring the iOS SDK

This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2.

There’s up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to create your very own...

Cisco IOS in a Nutshell
Cisco IOS in a Nutshell
This two-part reference covers IOS configuration for the TCP/IP protocol family. The first part includes chapters on the user interface, configuring lines and interfaces, access lists, routing protocols, and dial-on-demand routing and security. The second part is a classic O'Reilly-style quick reference to all the commands you need to work with...
Cisco IOS Access Lists
Cisco IOS Access Lists
Cisco IOS Access Lists takes a methodical approach to access lists and their capabilities, and is ideal for administrators of Cisco equipment who have configured access lists before but feel as if they're not taking full advantage of their capabilities (which, author Jeff Sedayao proves, extend well beyond security). Much of what Sedayao...
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Wrox Programmer to Programmer)
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Wrox Programmer to Programmer)

WELCOME TO Game and Graphics Programming for iOS and Android with OpenGL ES 2.0. This book is not your usual “OpenGL Hello Triangle” book — it’s not meant to explain the “why” (Google is there for that), but rather, to show you the “how.” This book will strictly teach you...

Cocos2d-x by Example: Beginner's Guide - Second Edition
Cocos2d-x by Example: Beginner's Guide - Second Edition

Unleash your inner creativity and learn how to build great cross-platform 2D games with the popular Cocos2d-x framework

About This Book

  • Build multi-device games, letting the framework do all the heavy lifting!
  • Spruce up your games with easy-to-apply animations, particle effects, and...
iMovie: The Missing Manual: 2014 release, covers iMovie 10.0 for Mac and 2.0 for iOS
iMovie: The Missing Manual: 2014 release, covers iMovie 10.0 for Mac and 2.0 for iOS

This edition covers iMovie 10.0 for Mac and iMovie 2.0 for iOS.

iMovie's sophisticated tools make it easier than ever to turn raw footage into sleek, entertaining movies—once you understand how to harness its features. Experts David Pogue and Aaron Miller give you hands-on advice and step-by-step...

The Best Damn Cisco Internetworking Book Period
The Best Damn Cisco Internetworking Book Period
Cisco is almost synonymous with networking.There is almost no area of networking in which
Cisco is not a key player, or is not making inroads.You name it Cisco makes it—routers, switches,
firewalls, management software, and so on. It can be quite an undertaking to locate and acquire
all of the information needed to configure,
...
OS X App Development with CloudKit and Swift
OS X App Development with CloudKit and Swift

This book is your step-by-step guide to learning OS X app development using CloudKit and Swift.

All the development will be done using Apple’s Swift 2 programming language. You'll see how to define data for your app and build a prototype with Sketch 3 and Keynote. Using CloudKit to store OS X application data,...

Pro iOS and Android Apps for Business: with jQuery Mobile, node.js, and MongoDB
Pro iOS and Android Apps for Business: with jQuery Mobile, node.js, and MongoDB

With Pro iOS and Android Apps for Business, you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts.  Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its...

Beginning Java Game Development with LibGDX
Beginning Java Game Development with LibGDX

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or...

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