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 The NURBS Book (Monographs in Visual Communication)
The second, revised edition of this book covers all aspects of non-uniform rational B-splines necessary to design geometry in a computer-aided environment. Basic B-spline features, curve and surface algorithms, and state-of-the-art geometry tools are all discussed. Detailed code for design algorithms and computational tricks are covered, too,... |  |  Filtering, Segmentation and Depth (Lecture Notes in Computer Science)
Computer vision seeks a process that starts with a noisy, ambiguous signal from a TV
camera and ends with a high-level description of discrete objects located in 3-dimensional
space and identified in a human classification. In this book we address this process at
several levels. We first treat the low-level image-processing issues of... |  |  Managed Code Rootkits: Hooking into Runtime Environments
We live in a world in which we can’t trust our computers. For example, how can we
know for sure that our hardware manufacturer did not hide malicious code in the
system’s microchip? Or that our freshly installed operating system does not contain
backdoors created by a rogue developer from the OS development team?
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