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 Oracle Database Performance and Scalability: A Quantitative Approach
This book stemmed from the author’s other book—Software Performance and Scalability: a Quantitative Approach, published by Wiley in 2009. That book helps
readers grasp the basic concepts, principles, methodologies, best practices, queueing theories, and profiling tools associated with optimizing software performance and... |  |  Mathematics & Physics for Programmers (Game Development Series)
Math and Physics for Programmers, Second Edition, is for many different people. If you
thumb through the pages, you can gain a sense of the topics covered and the presentation of
the material. The discussions of mathematics, physics, biology, and other topics are meant to
help you understand how such topics can assist you as a... |  |  The Definitive Guide to NetBeans™ Platform 7
With this work in your hands, you hold the most current and the most comprehensive guide to the
Swing-based rich client platform, NetBeans Platform 7. This theme-rich client platform is highly topical.
In addition to the NetBeans Platform, Eclipse RCP is also a principal representative of this category. The
development of these two... |
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 Beginning iOS 5 Application Development
APPLE FIRST OFFICIALLY ANNOUNCED the iOS 5 at the Worldwide Developers Conference (WWDC)
in June 2011. After 7 betas and with much anticipation, Apple finally rolled out iOS 5 with the
vastly improved iPhone 4S. With 200 new features added to the iOS, Apple is set to reign as the
king of the mobile platform for the foreseeable... |  |  Microsoft SQL Server 2012 Pocket Consultant
Microsoft SQL Server 2012 Pocket Consultant is designed to be a concise and compulsively usable resource for Microsoft SQL Server 2012 administrators. It covers everything you need to know to perform the core administrative tasks for SQL Server and is the readable resource guide that you’ll want on your desk at all times. Because the focus... |  |  Adobe Dreamweaver CS5: Comprehensive (Shelly Cashman Series)
The Shelly Cashman Series® offers the fi nest textbooks in computer education. We
are proud of the fact that our previous Dreamweaver books have been so well received.
With each new edition of our Dreamweaver books, we make signifi cant improvements
based on the software and comments made by instructors and students. For this... |
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This book teaches you to create your own games for Android 3.0 tablets. After reading and working
through its examples, you’ll have gained command over the sensors, touchscreen, network capabilities,
and processing power of the many new tablet computers. Does that sound daunting? It isn’t. Instead of
going through the... |  |  Pro OpenGL ES for Android
In 1985 I brought home a new shiny Commodore Amiga 1000, about one week after
they were released. Coming with a whopping 512K of memory, programmable
colormaps, a Motorola 68K CPU, and a modern multitasking operating system, it had
“awesome” writ all over it. Metaphorically speaking, of course. I thought it might
make a... |
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