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Deploying Raspberry Pi in the Classroom
Learn how to deploy Raspberry Pi computers in a classroom or lab situation and how to navigate the hardware and software choices you face.
Deploying Raspberry Pi in the Classroom equips you with the skills and knowledge to plan and execute a deployment of Raspberry Pi computers in the classroom. Teachers and IT... | | SFML Game Development by Example
Create and develop exciting games from start to finish using SFML
About This Book
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Familiarize yourself with the SFML library and explore additional game development techniques
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Craft, shape, and improve your games with SFML and common game design elements
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A practical guide...
| | Starting Out with Python
In Starting Out with PythonTM, Tony Gaddis’ evenly paced, accessible coverage introduces students to the basics of programming and prepares them to transition into more complicated languages. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the... |
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Data Mining: A Knowledge Discovery Approach
“If you torture the data long enough, Nature will confess,” said 1991 Nobel-winning economist
Ronald Coase. The statement is still true. However, achieving this lofty goal is not easy. First,
“long enough” may, in practice, be “too long” in many applications and thus unacceptable. Second, ... | | Reason 3 for Windows and Macintosh : Visual QuickStart GuideCombining pristine sound quality with a comfortably retro-styled virtual rack (including a polyphonic synthesizer, mixing console, sampler, and drum machine), Reason has won legions of fans since its introduction. Now, everyone is singing its praises -- from bands like Nine Inch Nails and Prodigy to video producers. Here to show you why is the... | | |
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