 |
|
 The Audio Programming Book
This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for... |  |  Programming F# 3.0
Have you ever been in a hurry and pounded in a nail using something other than a
hammer? Or perhaps settled an argument concerning distances with “the length of my
arm is about 20 inches, and that’s about two arm lengths...”? You might not be willing
to fall for such obviously flawed shortcuts, but ... |  |  Sets, Logic and Maths for Computing (Undergraduate Topics in Computer Science)
The first part of this preface is for the student, the second for the instructor. Some
readers may find it helpful to look at both.Whoever you are, welcome!
This easy-to-follow textbook introduces the mathematical language, knowledge and problem-solving skills that undergraduates need to study computing. The language is in part... |
|
 SciPy and NumPy: An Overview for Developers
Python, a high-level language with easy-to-read syntax, is highly flexible, which makes it an ideal language to learn and use. For science andR&D, a few extra packages are used to streamline the development process and obtain goals with the fewest steps possible. Among the best of these are SciPy and NumPy. This book gives a brief ... |  |  21st Century C: C Tips from the New School
Throw out your old ideas of C, and relearn a programming language that’s substantially outgrown its origins. With 21st Century C, you’ll discover up-to-date techniques that are absent from every other C text available. C isn’t just the foundation of modern programming languages, it is a modern language, ideal... |  |  Programming Logic and Design, Comprehensive, Fourth Edition
Programming Logic and Design, Comprehensive, Fourth Edition provides the beginning programmer with a guide to developing
structured program logic. This textbook assumes no programming language experience. The writing is nontechnical
and emphasizes good programming practices. The examples are business examples; they do not assume... |
|
 Windows Game Programming with Visual Basic and DirectX
I’ve been fascinated by computer games for years. Some of my first experiences date back to
the late 1960s when I was in junior high school. I was allowed to skip math class once a
week to use an old teletype terminal. I spent hours punching a tic-tac-toe game written in
BASIC onto paper tape so that I could play it when I... |  |  Practical Algorithms for Programmers
The purpose of this book is to provide a practical compendium of algorithms for use in applications. Unlike most works on algorithms, this book is not a textbook: you will not find implementation details left as an exercise for the reader, nor will you find highly theoretical discussions of algorithms with small snippets of code... |  |  Introduction to Programming Using Python
Introduction to Programming Using Python is intended for use in the introduction to programming course.
Daniel Liang is known for his “fundamentals-first” approach to teaching programming concepts and techniques.... |
|
 Fundamentals of Database Systems (6th Edition)
This book introduces the fundamental concepts necessary for designing, using, and implementing database systems and database applications. Our presentation stresses the fundamentals of database modeling and design, the languages and models provided by the database management systems, and database... |  |  Discrete Mathematics and its Applications
Discrete Mathematics and its Applications is a focused introduction to the primary themes in a discrete mathematics course, as introduced through extensive applications, expansive discussion, and detailed exercise sets. These themes include mathematical reasoning, combinatorial analysis, discrete structures, algorithmic thinking, and enhanced... |  |  Jitter, Noise, and Signal Integrity at High-Speed
State-of-the-art JNB and SI Problem-Solving: Theory, Analysis, Methods, and Applications
Jitter, noise, and bit error (JNB) and signal integrity (SI) have become today‘s greatest challenges in high-speed digital design. Now, there’s a... |
|
| Result Page: 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 |