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Problems and Proofs in Numbers and Algebra
Problems and Proofs in Numbers and Algebra

Focusing on an approach of solving rigorous problems and learning how to prove, this volume is concentrated on two specific content themes, elementary number theory and algebraic polynomials. The benefit to readers who are moving from calculus to more abstract mathematics is to acquire the ability to understand proofs through...

Practical Shader Development: Vertex and Fragment Shaders for Game Developers
Practical Shader Development: Vertex and Fragment Shaders for Game Developers

Welcome to Practical Shader Development. This book is intended to be the gentlest introduction possible to the theory and practice of writing shaders for video games. Shader writing is a very large topic, and I can remember feeling very lost when I was starting out. My hope is that this book will help you avoid that same feeling and allow you...

Software Engineering 2: Specification of Systems and Languages (Texts in Theoretical Computer Science. An EATCS Series)
Software Engineering 2: Specification of Systems and Languages (Texts in Theoretical Computer Science. An EATCS Series)
From the reviews:

"The present volume is the second one of a trilogy on formal development of large scale systems. Each topic is presented by means of many examples . The end of each chapter includes several exercises that demonstrate the topics in a more realistic setting. The quite large spectrum of modelling and specification...

100 Greatest Science Discoveries of All Time
100 Greatest Science Discoveries of All Time
Throughout history, science has changed lives and dramatically altered the way in which the universe is perceived. Focusing on the 100 most significant scientific events of all time--from Archimedes' discovery of the two fundamental principles underlying physics and engineering (levers and buoyancy) in 260 B.C.E. to human anatomy, Jupiter's moons,...
Programming F# 3.0
Programming F# 3.0
Have you ever been in a hurry and pounded in a nail using something other than a hammer? Or perhaps settled an argument concerning distances with “the length of my arm is about 20 inches, and that’s about two arm lengths...”? You might not be willing to fall for such obviously flawed shortcuts, but...
Mastering Your PhD: Survival and Success in the Doctoral Years and Beyond
Mastering Your PhD: Survival and Success in the Doctoral Years and Beyond

"Mastering Your PhD: Survival and Success in the Doctoral Years and Beyond" helps guide PhD students through their graduate student years. Filled with practical advice on getting started, communicating with your supervisor, staying the course, and planning for the future, this book is a handy guide for graduate students who need...

Foundation HTML5 Animation with JavaScript
Foundation HTML5 Animation with JavaScript
This book is about how to create interactive animations for the web using computer code and math. But don't worry if you can't remember anything from your high school algebra class, you'll just need a minimal understanding to get started. The purpose of this book is to give you the tools to create and express your...
Electronics Projects For Dummies (Math & Science)
Electronics Projects For Dummies (Math & Science)
These projects are fun to build and fun to use

Make lights dance to music, play with radio remote control, or build your own metal detector

Who says the Science Fair has to end? If you love building gadgets, this book belongs on your radar. Here are complete directions for...

101 Spy Gadgets for the Evil Genius
101 Spy Gadgets for the Evil Genius
101 SPY DEVICES FOR SERIOUS SNOOPING

This book offers an amazingly awesome and complete collection of professional spy tools that you can build yourself. You can build any project in this thrilling arsenal of spy devices for $30 or less! Not only that, even total beginners to electronics can construct these mind-boggling...

Java Programming
Java Programming
Java Programming, Seventh Edition, provides the beginning programmer with a guide to developing applications using the Java programming language. Java is popular among professional programmers because it can be used to build visually interesting graphical user interface (GUI) and Web-based applications. Java also provides an...
AI for Computer Games and Animation: A Cognitive Modeling Approach
AI for Computer Games and Animation: A Cognitive Modeling Approach
Simply put, AI for Games and Animation: A Cognitive Modeling Approach shows how video game characters can be taught to "think" for themselves. This groundbreaking title points the way for the future of intelligent gaming. While this book features formal mathematical proofs of its arguments, it also provides a worthwhile overview...
An Introduction to Numerical Methods and Analysis
An Introduction to Numerical Methods and Analysis

Praise for the First Edition

". . . outstandingly appealing with regard to its style,contents, considerations of requirements of practice, choice ofexamples, and exercises."—Zentralblatt MATH

". . . carefully structured with many detailed workedexamples."—The...

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