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 DirectX 3D Graphics Programming BibleMicrosoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran... |  |  Professional MFC With Visual C++ 5This book focuses on the use of the Microsoft Foundation Classes to develop software. Of course, 'software' is a very broad term - some readers are doubtless interested in writing low-level technical applications that might not even have a user interface, while others will be interested in coding form-oriented applications that do little more the... |  |  CLR via C#, Second Edition (Pro Developer)Expert guidance from well-known programming author Jeff Richter about the CLR and the .NET Framework 2.0. Your hands-on guide to developing applications with the common language runtime (CLR) and Microsoft .NET Framework 2.0, with examples in Microsoft Visual C# 2005.
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