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| | MIDP 2.0 Style Guide for the Java 2 Platform, Micro EditionMIDP 2.0 Style Guide for the Java(TM) 2 Platform, Micro Edition, is the comprehensive reference for designing and creating interactive Java(TM) applications for consumer-oriented mobile devices. Readers learn how to best exploit MIDP 2.0 features, such as the gaming API, multimedia, and... | | Designing Interfaces
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- web applications, desktop software, even mobile devices -- may give you the tools you need, but little guidance on how to use them... |
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Learn Java for Android Development
Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for... | | Migrating to Swift from Android
In 2000, I started my first PalmOS mobile app for an inventory-tracking project. The initial project was a full-staffed team effort that consisted of mobile developers, SAP consultants, supply-chain subject matter experts, middleware developers, QA testers, architects, business sponsors, and so forth. JavaME came up strong in 2002, followed... | | |
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