|
|
|
|
Electromagnetic Simulation Using the FDTD Method
A straightforward, easy-to-read introduction to the finite-difference time-domain (FDTD) method
Finite-difference time-domain (FDTD) is one of the primary computational electrodynamics modeling techniques available. Since it is a time-domain method, FDTD solutions can cover a wide frequency range with a single simulation run... | | Stochastic Modeling and Analysis of Telecoms Networks
This book addresses the stochastic modeling of telecommunication networks, introducing the main mathematical tools for that purpose, such as Markov processes, real and spatial point processes and stochastic recursions, and presenting a wide list of results on stability, performances and comparison of systems.
The authors propose a... | | The Nile Development Game: Tug-of-War or Benefits for All?
This book introduces an analytic framework constructed upon the iterated Prisoners' Dilemma game to model and analyze transboundary water interactions along the Nile River. It presents a thorough and in-depth analysis of the historical path through which conflict and cooperation have been generated among the Nile riparians over... |
|
|
Kalman Filtering: Theory and Practice Using MATLABFrom Reviews of the First Edition
"An authentic magnum opus worth much more than its weight in gold!" —IEEE Transactions on Automatic Control
The proven textbook on Kalman filtering—now fully updated, revised, and expanded
... | | Fourier Analysis on Finite Abelian Groups (Applied and Numerical Harmonic Analysis)Fourier analysis has been the inspiration for a technological wave of advances in fields such as imaging processing, financial modeling, algorithms and sequence design. This unified, self-contained book examines the mathematical tools used for decomposing and analyzing functions, specifically, the application of the [discrete] Fourier transform... | | iPhone 3D Game Programming All In One
This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an... |
|
|
|
Result Page: 160 159 158 157 156 155 154 153 152 151 150 149 148 147 146 145 144 143 142 |