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 Algorithms in a Nutshell (O'Reilly)Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs -- with just enough math to let... |  |  |  |  Understanding Digital GamesThe aim of this book is to satisfy the need for a single accessible textbook which offers a broad introduction to the range of literatures and approaches currently contributing to digital game research. Each of the chapters outline key theoretical perspectives, theorists, and literatures to demonstrate their relevance to, and use in, the study of... |
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 Into the Bermuda TriangleStill unsolved, still baffling, still claiming new victims. Here are the untold stories.
A pilot reports a strange haze enveloping his plane, then disappears; eleven hours after fuel starvation, as if calling from a void, he is heard 600 miles away. He requests permission to land, then vanishes forever. A freighter steaming over placid... |  |  Silverlight 2 in ActionThis book delivers real-world examples and in-depth walkthroughs to help you confidently enhance your web applications using Silverlight 2.
Silverlight 2 in Action devotes extensive coverage to flexible layout components, the extensible control model, the communication framework, and the data-binding features "all cornerstones of software... |  |  Murach's Beginning Java 2An exciting, new approach to Java instruction that includes the latest Java releases (1.3.1 and 1.4). In just 20 chapters, you grow from beginner to entry-level professional. Along the way, you learn how to develop GUIs with Swing components; how to work with files; how to use JDBC to work with databases; how to develop applets that are run from... |
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 Unreal Tournament Game Programming for TeensThis book centers on programming.All of the program examples involve the actions within a map (or level), so you can readily expand on the programs you create during the course of this book to modify the game. This book focuses on the creation of programs using UnrealScript. The programs are often made fairly long and involved so that you have a... |  |  |  |  C# 3.0: The Complete Reference 3/EWe programmers are a demanding bunch, always looking for ways to improve the performance, efficiency, and portability of our programs. We also demand much from the tools we use, especially when it comes to programming languages.
There are many programming languages, but only a few are great. A great programming language must be powerful,... |
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