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|
 Communication Systems Engineering (2nd Edition)
The objective of this book is to provide an introduction to the basic principles in the
analysis and design of communication systems. It is primarily intended for use as a text
for a first course in communications, either at a senior level or at a first-year graduate
level.
Thorough coverage of basic digital communication... |  |  The Rails View: Create a Beautiful and Maintainable User Experience
In 2004, Rails was born and the web discovered the MVC (model-viewcontroller)
pattern in earnest, which brought a whole new level of productivity
and fun to a world of developers and designers.
You’ll find no end of books that provide a firm foundation for writing controllers
and models ... |  |  Unreal Development Kit Game Design Cookbook
Unreal Development Kit Game Design Cookbook explores how real-time environments are built. Key features of UDK are examined—assets, animation, light, materials, game controls, user interface, special effects, and interactivity—with the objective to make UDK more technically accessible so that users can transcend technique and... |
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 Encyclopedia of Parallel Computing (Springer Reference)
Parallelism, the capability of a computer to execute operations concurrently, has been a constant throughout the
history of computing. It impacts hardware, software, theory, and applications. The fastest machines of the past few
decades, the supercomputers, owe their performance advantage to parallelism. Today, physical limitations... |  |  |  |  Multimedia Semantics: Metadata, Analysis and Interaction
Digital multimedia items can be found on most electronic equipment ranging from mobile
phones and portable audiovisual devices to desktop computers. Users are able to acquire,
create, store, send, edit, browse, and render through such content at an increasingly fast
rate. While it becomes easier to generate and store data, it also... |
|
 Encyclopedia of Parallel Computing
Parallelism, the capability of a computer to execute operations concurrently, has been a constant throughout the
history of computing. It impacts hardware, software, theory, and applications. The fastest machines of the past few
decades, the supercomputers, owe their performance advantage to parallelism. Today, physical limitations... |  |  |  |  Mastering Xcode 4: Develop and Design
This book is an intermediate-level introduction to Xcode 4, Apple’s integrated
development environment. It assumes you have some development experience
and are familiar with the Cocoa API. It won’t teach you how to write code or much
at all about Cocoa. There are other books for that. This one is strictly focused on... |
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