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Murach's C# 2010
This is the 2010 edition of Murach's best-selling C# book on developing Windows Forms applications. Here's what developers have said about earlier editions:
"I have to tell you that your C# book is far and away the best resource I have seen to date. It really does do what the learner needs. It is simple,... | | SDL Game Development: (Black & White)
BLACK & WHITE EDITION
If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.
Overview
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Create 2D reusable games using...
| | Pro VB 2005 and the .NET 2.0 Platform, Second EditionThe initial release of the .NET platform (circa 2001) caused quite a stir within the Visual Basic programming community. One the one hand, many die-hard VB 6.0 developers were up in arms at the major differences between VB 6.0 and Visual Basic .NET. Individuals in this group were a bit stunned to see that VB .NET was not in fact “VB... |
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Kohana 3.0 Beginner's Guide
The Kohana framework for PHP 5 is a robust library for rapidly creating applications. No previous experience with Kohana, CodeIgniter, or MVC frameworks is assumed or needed to understand and use this book, and any previous experience will only assist you as we learn the Kohana framework from the ground up.
This book follows the... | | Event-Based Programming: Taking Events to the LimitLanguages like C#, VB .NET, and Delphi include built-in support for events, and these events become very powerful when they connect the objects and components of a system. Events make it possible for such parts to interact without any coupling. And the resulting parts can be developed and tested individually--which keeps the code clean and... | | Fundamentals of OOP and Data Structures in Java
This is a CS 2 book that presents classical data structures in an object-oriented programming (OOP) context using Java. This book also focuses on the basic principles of OOP and graphical user interface (GUI)-based programming – two paradigms essential for modern programming and problem solving. Our book is aimed principally at CS 2... |
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