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Building Expert Systems in Prolog (Springer Compass International)
Building Expert Systems in Prolog (Springer Compass International)
This book is aimed at the Prolog programmer interested in either building expert systems or experimenting with various expert system techniques. Dennis Merritt chooses a step-by-step approach to building systems, explaining the concepts and showing the Prolog code at each stage. The book builds on simple beginning systems and progresses up to...
GDI+ Programming in C# and VB .NET
GDI+ Programming in C# and VB .NET

GDI+ both wraps arcane API calls and extends them for much easier use. Programmers no longer have to make do with the familiar but simplistic VB 6.0 drawing model, nor do they have to dig down into the GDI API in order to get any real work done. In GDI+, Microsoft has come up with a complete, but still extensible, set of classes for all of the...

Code Complete (Microsoft Programming)
Code Complete (Microsoft Programming)
Believed by many of our customers to be the best practical guide to writing commercial software, and Highly Recommended.

The research and programming experience collected in this handbook will help you to
create higher-quality software and to do your work more quickly and with fewer
problems. This book will give you insight
...
Sams Teach Yourself Visual C++ 6 in 21 Days, Professional Reference Edition
Sams Teach Yourself Visual C++ 6 in 21 Days, Professional Reference Edition
For the majority of C++ programmers, the pace and style of David Chapman's Teach Yourself Visual C++ 6 in 21 Days will make a good deal of sense. The author covers all the essentials of basic Windows and Microsoft Foundation Classes (MFC) development, and then addresses several new features in Visual C++ 6, all while moving quickly enough...
VB and VBA in a Nutshell: The Languages
VB and VBA in a Nutshell: The Languages
VB & VBA in a Nutshell: The Languages documents the latest version of the world's bestselling rapid application development environment. Paul Lomax's explanation of the language comes in two main parts.

First, Lomax explains the structure and syntax of Visual Basic (VB) and Visual Basic for Applications (VBA) programs. He details...

Game Programming Gems (Game Programming Gems Series)
Game Programming Gems (Game Programming Gems Series)
Aimed at the working (or aspiring) Visual C/C++ game programmer, Game Programming Gems contains over 60 programming tips that have been gathered from more than 40 working game gurus. It you want to build your own games or are interested simply in how games work, this text provides an intriguing glimpse into how the pros create...
Java in a Nutshell : A Desktop Quick Reference (Java Series) (3rd Edition)
Java in a Nutshell : A Desktop Quick Reference (Java Series) (3rd Edition)
The 3rd edition of the well-known reference, Java in a Nutshell, covers the essential APIs of Java 1.2, including networking, security, input and output, and basic language and utility classes. Due to the size of the Java 1.2 API, graphics and graphical user interface classes are now examined in a volume called Java Foundation Classes...
Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector...
Learning Perl/Tk: Graphical User Interfaces with Perl (O'Reilly Nutshell)
Learning Perl/Tk: Graphical User Interfaces with Perl (O'Reilly Nutshell)
By combining the rough-and-ready Perl language with the graphical user interface (GUI) capabilities of the Tk toolkit, Perl/Tk makes it easy to write event-based GUI applications quickly--once you know what you're doing. Learning Perl/Tk shows you how to build GUIs with everyone's favorite public-domain programming language. This book...
Beginning TiVo Programming (Wrox Beginning Guides)
Beginning TiVo Programming (Wrox Beginning Guides)
Now you can extend the world's most popular DVR by utilizing the TiVo Home Media Engine SDK. With the Java-based HME you can build new and exciting applications for broadband-connected Series 2 devices, and inside you will find numerous real-world examples that will help you deploy your own applications to TiVo quickly and easily.

...

JavaScript Application Cookbook
JavaScript Application Cookbook
Seasoned Java coders will find the JavaScript Application Cookbook compiled just for them. Written in the same vein as the old-style programmer "toolbox" titles, this book sheds the usual tutorial presentation and simply introduces a series of JavaScript applications you can use on your own sites.

The cookbook begins with...

Mfc Black Book
Mfc Black Book
Are you an MFC programmer? Good. There are two types of MFC
programmers. What kind are you? The first kind are the good programmers
who write programs that conform to the way MFC wants you to do things. The
second bunch are wild-eyed anarchists who insist on getting things done their
way. Me, I’m in the second group. If
...
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