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Game Programming Gems 4 (Game Programming Gems Series)Uncover the secrets of the game industry's best programmers with the newest volume of the Game Programming Gems series With over 60 all new techniques, Game Programming Gems 4 continues to be the definitive resource for developers. Written by expert game developers who make today's amazing games, these articles not only provide quick solutions to... | | | | Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide
Adobe's Stage3D (previously codenamed Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now.
This book will show you how to make your very own next-gen 3D games in Flash. If... |
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Programming Logic and Design, Comprehensive, Fourth Edition
Programming Logic and Design, Comprehensive, Fourth Edition provides the beginning programmer with a guide to developing
structured program logic. This textbook assumes no programming language experience. The writing is nontechnical
and emphasizes good programming practices. The examples are business examples; they do not assume... | | Developing Enterprise Applications - An Impurist's ViewDeveloping Enterprise Applications using Using VB6, MTS, SQLServer and IIS- An Impurist's View shows software architects, developers and managers how to apply both common and lesser known patterns and framework components to create flexible, global enterprise applications using Microsoft's tools and technologies. Along the way, you will see hints,... | | |
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