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 Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3DLearn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced... |  |  Installing and Administering Linux, Second EditionAn indispensable working resource for IT professionals moving to Linux-based network systems
More and more companies are now using Linux as their server operating system of choice. That’s because the costs are lower, there’s a greater amount of flexibility, and the code is much more reliable. As a result, there is a bigger demand... |  |  OpenGL(R) ES 2.0 Programming GuideOver the years, the “Red Book” has become the authoritative reference for each new version of the OpenGL API. Now we have the “Gold Book” for OpenGL ES 2.0—a cross-platform open standard ushering in a new era of shader programmability and visual sophistication for a wide variety of embedded and mobile devices, from... |
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 |  |  Finite Element Methods for EngineersThe advent of high-speed electronic digital computers has given tremendous impetus to all numerical methods for solving engineering problems. Finite element methods form one of the most versatile classes of such methods, and were originally developed in the field of structural analysis. They are, however, equally applicable to continuum mechanics... |  |  |
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 The Boundary Element Method with Programming: For Engineers and ScientistsThis is a thorough, yet understandable text about the boundary element method (BEM), an attractive alternative to the finite element method (FEM). It not only explains the theory, but also deals with the implementation into computer code written in FORTRAN 95 (software can be freely downloaded). Applications range from potential problems to static... |  |  Professional C# 2008 (Wrox Professional Guides)Professional C# 2008
Updated for .NET 3.5 and Visual Studio® 2008, this book is the ultimate guide to C# 2008 and its environment. Beginning with a look into the architecture and methodology of .NET, the team of superlative authors explains why the C# language cannot be viewed in isolation, but rather, must be... |  |  Matrix Algorithms, Volume IThis book, Basic Decompositions, is the first volume in a projected five-volume series entitled Matrix Algorithms. The other four volumes will treat eigensystems, iterative methods for linear systems, sparse direct methods, and special topics, including fast algorithms for structured matrices.
My intended audience is the nonspecialist... |
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