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JavaScript Absolute Beginner's Guide
JavaScript Absolute Beginner's Guide
No experience necessary!
Make the most of JavaScript -- even if you've never programmed anything before. This book is the fastest way to learn JavaScript and use it... | | The Mathematica GuideBook for Programming
This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and... | | |
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Adobe Flex 2: Training from the SourcePart of the Adobe Training from the Source series, the official curriculum from Adobe, developed by experienced trainers. Using project-based tutorials, this book/CD volume is designed to teach the techniques needed to create sophisticated, professional-level projects. Each book includes a CD that contains all the files used in the lessons, plus... | | | | Physics Modeling for Game ProgrammersProgrammers who want to include 3D math and physics in a game have to wade through physics textbooks and dreary tomes on linear algebra and group theory, only to find that the material is too abstract to be used directly in their games. This book gives readers the skills they want and need to incorporate real physics into their games. As they work... |
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