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 Oracle 11g R1/R2 Real Application Clusters Essentials
Oracle RAC or Real Application Clusters is a grid computing solution that allows multiple nodes (servers) in a clustered system to mount and open a single database that resides on shared disk storage. Should a single system (node) fail, the database service will still be available on the remaining nodes. Oracle RAC is an integral part of the... |  |  SilverStripe 2.4 Module Extension, Themes, and Widgets: Beginner's Guide
SilverStripe CMS is an open source web content management system used by governments, businesses, and non-profit organizations around the world. It is a powerful tool for professional web development teams, and web content authors rave about how easy it is to use.
This book is a beginner-friendly introduction to SilverStripe and... |  |  Unity 3.x Game Development Essentials
When we began creating Unity, we were just three programmers working on
a beautiful little game. There weren't any good game engines that one could
license without putting down wads of cash, so we created our own. We eventually decided that we enjoyed the challenge of making great tools even more than making games, and after some soul... |
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 Frommer's Spain 2009 (Frommer's Complete Guides)
America’s #1 bestselling travel series
Written by more than 175 outspoken travelers around the globe, Frommer’s Complete Guides help travelers experience places the way locals do.
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More annually updated guides than any other series
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16-page color section and foldout map in all...
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Windows Phone, updated in Windows Phone 7.5, presents an exciting opportunity for developers to
build and monetize mobile applications. It represents a major new investment into mobile computing
by Microsoft, and in many ways is a major break from the past. To build applications for Windows
Phone, it is important to understand its... |  |  Rules of Play: Game Design Fundamentals
For hundreds of years, the field of game design has drifted along under the radar of culture, producing
timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact,
behaving like a "field" at all. Suddenly, powered by the big bang of computer technology, game design has... |
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