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Communicating the User Experience: A Practical Guide for Creating Useful UX Documentation
Communicating the User Experience: A Practical Guide for Creating Useful UX Documentation
THE ROLE OF a user experience consultant, and specifi cally the user-centered design process, is to help guide and shape the development of products and services based on what the user understands and requires. To do this, the consultant needs to be a facilitator and communicator, ensuring that the right user information is...
Cookbook for Beginners Notebook: Notebook|Journal| Diary/ Lined - Size 6x9 Inches 100 Pages
Cookbook for Beginners Notebook: Notebook|Journal| Diary/ Lined - Size 6x9 Inches 100 Pages

This notebook is a wonderful multi-purpose journal for sketching, jotting down thoughts, and writing notes as a Handbook
+ The notebook is durable to withstand any adventure. Check out the specifications for more information. If you would like to see a sample of the notebook, click on the "Look Inside" feature....

Digital Painting Fundamentals with Corel Painter 11 (First Edition)
Digital Painting Fundamentals with Corel Painter 11 (First Edition)

Unlock your digital artistic talent with Corel Painter 11, the industry standard for pixel-based drawing and painting. Digital Painting Fundamentals with Corel Painter 11 provides step-by-step instructions for using the basic features of Painter 11 along with a Wacom graphics tablet. Created for artists by artists, Painter 11 realistically...

Mastering Autodesk Inventor 2015 and Autodesk Inventor LT 2015: Autodesk Official Press
Mastering Autodesk Inventor 2015 and Autodesk Inventor LT 2015: Autodesk Official Press

A comprehensive guide to Autodesk Inventor and Inventor LT

This detailed reference and tutorial provides straightforward explanations, real-world examples, and practical tutorials that focus squarely on teaching Autodesk Inventor tips, tricks, and techniques. The book also includes a project at the beginning to help those...

Sketching User Experiences:  Getting the Design Right and the Right Design (Interactive Technologies)
Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
There is almost a fervor in the way that new products, with their rich and dynamic interfaces, are being released to the public-typically promising to make lives easier, solve the most difficult of problems, and maybe even make the world a better place. The reality is that few survive, much less deliver on their promise. The folly? An absence of...
Design and Prototyping for Drupal
Design and Prototyping for Drupal

If you’re reading this book, you’re probably a web designer who has heard of Drupal, wants to get started with it, and may have even tried it out a couple of times. And you might be frustrated because even if you’re used to code, Drupal has thrown you a major learning curve that you hadn’t expected....

Exploratory Programming for the Arts and Humanities (MIT Press)
Exploratory Programming for the Arts and Humanities (MIT Press)

This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics....

Data-Driven 3D Facial Animation
Data-Driven 3D Facial Animation
Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved.

Comprehensive in scope, the book covers not only traditional...

Beginning Arduino Programming (Technology in Action)
Beginning Arduino Programming (Technology in Action)

Beginning Arduino Programming allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create...

Clubbing: Dancing, Ecstasy and Vitality
Clubbing: Dancing, Ecstasy and Vitality
This book is about clubbing. More specifically, this book is about the experiences of going clubbing. It is concerned with some of the motivations for and the sociospatio-temporal and bodily-emotional practices which constitute the clubbing experience. The book is also concerned with many of the cultures, spaces and mediations influencing and...
Ten Questions About Human Error: A New View of Human Factors and System Safety (Human Factors in Transportation)
Ten Questions About Human Error: A New View of Human Factors and System Safety (Human Factors in Transportation)
The text is extremely straightforward....it will be a valuable read for anyone interested in system safety-no matter what their field. Interesting reading and thought provoking discussions.

IEEE EMBS Journal

Ten Questions About Human Error asks the type of questions frequently posed in
...
iPhone App Development: The Missing Manual
iPhone App Development: The Missing Manual

Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the...

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