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How to Cheat at Securing a Wireless Network
How to Cheat at Securing a Wireless Network
Wireless connectivity is now a reality in most businesses. Yet by its nature, wireless networks are the most difficult to secure and are often the favorite target of intruders. Some of the primary threats are the result of the following factors:
  • Denial of service (DoS) and other network layer attacks
  • Unauthorized...
How To Do Everything with Your iPOD
How To Do Everything with Your iPOD

Do more -- and have more fun -- than you ever thought possible with Apple's portable jukebox and this easy-to-use guide. Not only will you be able to play music, but you will learn to find, download, and organize your music to get the best sound, use cool accessories, and pick up little-known tips and tricks to enhance your overall iPod...

MP3: The Definitive Guide
MP3: The Definitive Guide
MP3, standing for MPEG-1, Layer 3, is a codec for compressing the size of audio files for digital distribution. Much more than a definition, MP3 is nothing less than a cultural and economic revolution on the Internet. Every day, hundreds of thousands of MP3 music files are searched for, shared, recorded and listened to by computer and Internet...
Windows XP Media Center Edition 2004 PC for Dummies
Windows XP Media Center Edition 2004 PC for Dummies
Welcome to Windows XP Media Center Edition 2004 PC For Dummies. What a mouthful! But each word is important, nay, critical! This book is about Microsoft’s next generation of operating system, Windows XP. But this is not an ordinary piece of software — Media Center 2004 is Microsoft’s major push to merge the computing and...
An Introduction to 3D Computer Vision Techniques and Algorithms
An Introduction to 3D Computer Vision Techniques and Algorithms

Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is...

Geometric Partial Differential Equations and Image Analysis
Geometric Partial Differential Equations and Image Analysis

This book is an introduction to the use of geometric partial differential equations (PDEs) in image processing and computer vision. This relatively new research area brings a number of new concepts into the field, providing, among other things, a very fundamental and formal approach to image processing. State-of-the-art practical results in...

PC Audio Editing with Adobe Audition 2.0: Broadcast, desktop and CD audio production
PC Audio Editing with Adobe Audition 2.0: Broadcast, desktop and CD audio production

At first glance . . . Adobe’s Audition seems to be a fairly simple and straightforward audio editing program. That’s because it is! But don’t let that intuitive GUI (graphic user interface) fool you – it’s an extremely powerful editor that has worked its way into the mainstay of the audio production industry, one...

Computer Vision: Models, Learning, and Inference
Computer Vision: Models, Learning, and Inference

There are already many computer vision textbooks, and it is reasonable to question the need for another. Let me explain why I chose to write this volume.

Computer vision is an engineering discipline; we are primarily motivated by the real-world concern of...

Practical OpenCV
Practical OpenCV

Practical OpenCV is a hands-on project book that shows you how to get the best results from OpenCV, the open-source computer vision library.

Computer vision is key to technologies like object recognition, shape detection, and depth estimation. OpenCV is an open-source library with over 2500 algorithms that you
...

Spatial Audio Processing: MPEG Surround and Other Applications
Spatial Audio Processing: MPEG Surround and Other Applications

This book collects a wealth of information about spatial audio coding into one comprehensible volume. It is a thorough reference to the 3GPP and MPEG Parametric Stereo standards and the MPEG Surround multi-channel audio coding standard. It describes key developments in coding techniques, which is an important factor in the optimization of...

Fundamentals of Audio and Video Programming for Games
Fundamentals of Audio and Video Programming for Games

Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers. It’s everything you need to fuel your...

iPod & iTunes: The Missing Manual, Fourth Edition
iPod & iTunes: The Missing Manual, Fourth Edition

When Apple introduced the iPod in 2001, CEO Steve Jobs declared, "listening to music will never be the same again." He was right on the money. The iPod grabbed attention right away, and by the end of 2005, more than 41 million of them had sold. iPod is the dominant digital music player on the market, and for the first...

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