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 |  |  Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers... |  |  |
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 |  |  Essential LINQ“Charlie and Dinesh bring important skills to this project that enable them to show how LINQ works and the practical ways you can use it in your daily development process.”
From the Foreword by Anders Hejlsberg
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