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Mathematics for 3D Game Programming and Computer Graphics, Third Edition
Mathematics for 3D Game Programming and Computer Graphics, Third Edition

This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D programming such as illumination and...

Calculus for Computer Graphics
Calculus for Computer Graphics

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.

The author draws upon his...

Calculus For Dummies
Calculus For Dummies

Calculus For Dummies, 2nd Edition (9781118791295) is now being published as Calculus For Dummies, 2nd Edition (9781119293491). While this version features an older Dummies cover and design, the content is the same as the new release and should not be considered a different product.

Slay the calculus monster with...

Introduction to Differential Calculus: Systematic Studies with Engineering Applications for Beginners
Introduction to Differential Calculus: Systematic Studies with Engineering Applications for Beginners

Enables readers to apply the fundamentals of differential calculus to solve real-life problems in engineering and the physical sciences

Introduction to Differential Calculus fully engages readers by presenting the fundamental theories and methods of differential calculus and then showcasing how the discussed concepts can be...

Recreations in the Theory of Numbers
Recreations in the Theory of Numbers
WHILE the author was a student, an enthusiastic mathematics professor recommended to the class a book entitled Mathematical Recreations and Essays, by W. W. R. Ball. The students dutifully made a note of the title and most of them no doubt promptly forgot about it. Many years later when the book was mentioned to several of the author's own classes,...
A Primer for Mathematics Competitions
A Primer for Mathematics Competitions
The importance of mathematics competitions has been widely recognized for three reasons: they help to develop imaginative capacity and thinking skills whose value far transcends mathematics; they constitute the most effective way of discovering and nurturing mathematical talent; and they provide a means to combat the prevalent false image of...
Precalculus
Precalculus

Get a good grade in your precalculus course with PRECALCULUS, Seventh Edition. Written in a clear, student-friendly style, the book also provides a graphical perspective so you can develop a visual understanding of college algebra and trigonometry. With great examples, exercises, applications, and real-life data--and a range of online study...

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
to think about what it means. What is Computer Graphics? Simply defined, Computer Graphics (or CG) is the images generated or modified on a computer. These images may be visualizations of real data or imaginary depictions of a fantasy world.

The use of Computer Graphics effects in movies such as The Incredibles and games such as Myst
...
Mathematics for Computer Graphics
Mathematics for Computer Graphics
Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques...
Schaum's Outline of Trigonometry, 4ed (Schaum's Outline Series)
Schaum's Outline of Trigonometry, 4ed (Schaum's Outline Series)
Get a firm grasp of trigonometry with this simple-to-use guide! It can help you pump up your problem-solving skills, ace your exams, and reduce the time you need to spend studying. Students love Schaum's Outlines! Each and every year, students purchase hundreds of thousands of the best study guides available anywhere. Students know that Schaum's...
Physics for Game Developers
Physics for Game Developers
Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game...
Microsoft Excel 2000 Functions in Practice (Que Quick Reference)
Microsoft Excel 2000 Functions in Practice (Que Quick Reference)
The Microsoft Excel 2000 Functions in Practice provides in-depth information on the functions that will maximize your use of the analytical tools within Excel 2000. Packed with examples and detailed insight into both the functions and their uses, this reference includes more than just discussions of the functions—it offers practical,...
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