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Calculus For Dummies
Calculus For Dummies

Calculus For Dummies, 2nd Edition (9781118791295) is now being published as Calculus For Dummies, 2nd Edition (9781119293491). While this version features an older Dummies cover and design, the content is the same as the new release and should not be considered a different product.

Slay the calculus monster with...

Calculus
Calculus
The calculus course is a critical course for science, technology, engineering, and math majors. This course sets the stage for many majors and is where students see the beauty of mathematics, encouraging them to take upper-level math courses.

In a calculus market-research study conducted in 2008, calculus faculty
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Calculus Know-It-ALL: Beginner to Advanced, and Everything in Between
Calculus Know-It-ALL: Beginner to Advanced, and Everything in Between

If you want to improve your understanding of calculus, then this book is for you. It can supplement standard texts at the high-school senior, trade-school, and college undergraduate levels. It can also serve as a self-teaching or home-schooling supplement. Prerequisites include intermediate algebra, geometry, and trigonometry. It will help if...

College Algebra with Trigonometry (Barnett, Ziegler & Byleen's Precalculus)
College Algebra with Trigonometry (Barnett, Ziegler & Byleen's Precalculus)

Barnett, Ziegler, Byleen, and Sobecki's College Algebra with Trigonometry text is designed to be user friendly and to maximize student comprehension by emphasizing computational skills, ideas, and problem solving as opposed to mathematical theory. The large number of pedagogical devices employed in this text will guide a student through...

Calculus For Dummies
Calculus For Dummies

The mere thought of having to take a required calculus course is enough to make legions of students break out in a cold sweat. Others who have no intention of ever studying the subject have this notion that calculus is impossibly difficult unless you happen to be a direct descendant of Einstein.

Well, the good news is that you...

Teach Yourself Trigonometry
Teach Yourself Trigonometry
Teach Yourself Trigonometry has been substantially revised and rewritten to take account of modern needs and recent developments in the subject.

It is anticipated that every reader will have access to a scientific calculator which has sines, cosines and tangents, and their inverses. It is also important that the
...
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
to think about what it means. What is Computer Graphics? Simply defined, Computer Graphics (or CG) is the images generated or modified on a computer. These images may be visualizations of real data or imaginary depictions of a fantasy world.

The use of Computer Graphics effects in movies such as The Incredibles and games such as Myst
...
Mathematics for Computer Graphics
Mathematics for Computer Graphics
Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques...
Schaum's Outline of Trigonometry, 4ed (Schaum's Outline Series)
Schaum's Outline of Trigonometry, 4ed (Schaum's Outline Series)
Get a firm grasp of trigonometry with this simple-to-use guide! It can help you pump up your problem-solving skills, ace your exams, and reduce the time you need to spend studying. Students love Schaum's Outlines! Each and every year, students purchase hundreds of thousands of the best study guides available anywhere. Students know that Schaum's...
Physics for Game Developers
Physics for Game Developers
Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game...
Microsoft Excel 2000 Functions in Practice (Que Quick Reference)
Microsoft Excel 2000 Functions in Practice (Que Quick Reference)
The Microsoft Excel 2000 Functions in Practice provides in-depth information on the functions that will maximize your use of the analytical tools within Excel 2000. Packed with examples and detailed insight into both the functions and their uses, this reference includes more than just discussions of the functions—it offers practical,...
Foundation Actionscript 3.0 Animation: Making Things Move!
Foundation Actionscript 3.0 Animation: Making Things Move!
In this book, you'll learn
  • All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code
  • Basic motion principles such as velocity, acceleration, friction, easing, and bouncing
  • How to handle user interaction via the keyboard and...
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