Introduction to Discrete Event Systems As its title suggests, this book is about a special class of systems which in recent decades have become an integral part of our world. Before getting into the details of this particular class of systems, it is reasonable to start out by simply describing what we mean by a “system”, and by presenting the fundamental concepts associated...
Android Game Programming by Example
Harness the power of the Android SDK by building three immersive and captivating games
About This Book
Implement the critical main game loop and structure your games to enable an array of advanced features
Animate your characters with sprite sheets, add multiple scrolling parallax...
Propose, Prepare, Present: How to become a successful, effective, and popular speaker at industry conferences
Every year, tens of thousands of companies--from industry giants to aspiring upstarts--apply to speak at conferences. They pump millions of dollars into these events, hoping to find new customers, strengthen their brand, and meet new partners. Sadly, for most of them, things don't go that way. Submitted topics aren't chosen; when they...
Analytical Mechanics of Space Systems (AIAA Education)
KINEMATICS is a branch of dynamics that studies aspects of motion apart from considerations of masses and forces. Essentially, Kinematics is a collection of vector/matrix methods to describe positions, velocities and accelerations of particles and rigid bodies, as viewed from various reference frames. The sub-eld of Particle Kinematics...
|Result Page: 5 4 3 2 1 |