This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal,...
Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is...
The worldwide popularisation of mobile communication technologies and the increasing awareness of usability issues since 1990’s have been urging map designers to specialise and extend cartographic semiotics, visualisation styles and map use techniques for mobile contexts and small display devices. As a follow-up to the first book...
Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional parametric objects. This book presents the mathematics, computational methods and data structures, as well as the algorithms needed to render...
This book focuses on motions of incompressible fluids of a freely moving surface being influenced by both the Earth’s rotation and density stratification. In contrast to traditional textbooks in the field of geophysical fluid dynamics, such as those by by Cushman-Roisin (1994) and Gill (1982), this book uses the method of...
Amongst the wealth of books aimed at helping you to understand and use your camera equipment and software, Creative DSLR Photography is a rare gem that focuses on the real art of photography and the creative, design and composition skills needed to take your work to the next level.
Nowadays, intelligent techniques are more and more used in Computer Graphics in order to optimise the processing time, to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods, or simply to find solutions in problems where traditional methods fail.
Geospatial mapping applications have become hugely popular in recent years. With smart-phone and tablet numbers snow-balling this trend looks set to continue well into the future. Indeed, it is true to say that in today’s mobile world location-aware apps are becoming the norm rather than the exception.
A logo is usually some form of graphic—a visualisation used by organisations,
groups or even individuals to aid and promote instant recognition. When we use
logos within this book, they are designed to promote recognition of some of the
fundamentally different ways of thinking you will experience.
Until recently, experimental philosophy has been associated with the questionnaire-based study of intuitions. This volume brings together established and emerging research leaders from several areas of experimental philosophy to explore how new empirical methods from the behavioural sciences and digital humanities can contribute to...
Modern computing tools like Maple (symbolic computation) and MATLAB (a numeric computation and visualisation program) make it possible to easily solve realistic nontrivial problems in scientific computing. In education, traditionally, complicated problems were avoided, since the amount of work for obtaining the solutions was not feasible for...
The International conference on Design & Decision Support Systems in Architecture and Urban Planning is organised bi-annually by the Eindhoven University of Technology. This volume contains a selection of papers from the seventh conference that was held at De Ruwenberg Castle in Sint-Michiels Gestel, The Netherlands, from 2 to 5 July, 2004....