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An Introduction to 3D Computer Vision Techniques and Algorithms
An Introduction to 3D Computer Vision Techniques and Algorithms

Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is...

Map-based Mobile Services: Design, Interaction and Usability (Lecture Notes in Geoinformation and Cartography)
Map-based Mobile Services: Design, Interaction and Usability (Lecture Notes in Geoinformation and Cartography)
The worldwide popularisation of mobile communication technologies and the increasing awareness of usability issues since 1990’s have been urging map designers to specialise and extend cartographic semiotics, visualisation styles and map use techniques for mobile contexts and small display devices. As a follow-up to the first book...
Microsoft Mapping: Geospatial Development with Bing Maps and C#
Microsoft Mapping: Geospatial Development with Bing Maps and C#

Geospatial mapping applications have become hugely popular in recent years. With smart-phone and tablet numbers snow-balling this trend looks set to continue well into the future. Indeed, it is true to say that in today’s mobile world location-aware apps are becoming the norm rather than the exception. 

In
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Post-mining of Association Rules: Techniques for Effective Knowledge Extraction
Post-mining of Association Rules: Techniques for Effective Knowledge Extraction

Since its introduction for market basket analysis in the early 1990s, association rule mining has had a lot of research attention, and it is now widely used in many fields, for example in retail, telecom, insurance, and bioinformatics applications.

One familiar problem encountered in association mining exercises is that they...

Advances In Uml And Xml-based Software Evolution
Advances In Uml And Xml-based Software Evolution
This book continues to provide a forum, which a recent book, Software Evolution with
UML and XML, started, where expert insights are presented on the subject.
In that book, initial efforts were made to link together three current phenomena: software
evolution, UML, and XML. In this book, focus will be on the practical side of...
Enterprise Architecture at Work: Modelling, Communication and Analysis (The Enterprise Engineering Series)
Enterprise Architecture at Work: Modelling, Communication and Analysis (The Enterprise Engineering Series)
Many stakeholders within and outside the company can be identified, ranging from top-level management to software engineers. Each stakeholder requires specific information presented in an accessible way, to deal with the impact of such wide-ranging developments. To predict the effects of such developments and modifications of an...
Methodological Advances in Experimental Philosophy
Methodological Advances in Experimental Philosophy

Until recently, experimental philosophy has been associated with the questionnaire-based study of intuitions. This volume brings together established and emerging research leaders from several areas of experimental philosophy to explore how new empirical methods from the behavioural sciences and digital humanities can contribute to...

Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)
Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)
'In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading.'
Brant Drewery, Editor, CGI Magazine

'Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and
...
Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science)
Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science)

This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal,...

Frontiers of Geographic Information Technology
Frontiers of Geographic Information Technology
Although designed primarily for desktop mapping and analysis, Geographic Information Systems have, for some years, been ‘coupled’ to other ‘allied’ technologies. This coupling or integration has occurred for some time due to the limitations in commercially available systems. It has occurred in several areas including...
Topological Data Structures for Surfaces: An Introduction to Geographical Information Science
Topological Data Structures for Surfaces: An Introduction to Geographical Information Science

In Geography and GIS, surfaces can be analysed and visualised through various data structures, and topological data structures describe surfaces in the form of a relationship between certain surface-specific features. Drawn from many disciplines with a strong applied aspect, this is a research-led, interdisciplinary approach to the creation,...

Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms
Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms

Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional parametric objects. This book presents the mathematics, computational methods and data structures, as well as the algorithms needed to render...

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