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 Creating iOS 5 Apps: Develop and Design
This book serves two goals: introducing new developers to iOS development, and educating
experienced developers about the tools and technologies available in iOS 5. We will
examine a wide range of subjects—some new and some old—covering everything from
building an initial iOS project to submitting your app to the iTunes... |  |  |  |  |
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 Pump Handbook: Third Edition
It is difficult to follow in the footsteps of Igor J. Karassik, whose vision and leadership played a major role in the concept of a handbook on pumps that is broad enough to encompass all aspects of the subject—from the theory of operation through design and application to the multitude of tasks for which pumps of all types and sizes... |  |  Game Coding Complete, Third Edition
I had been playing the Ultima series of games by Richard Garriott since I was in high school, and I was a die-hard fan. Every game he published, I played all the way through, from Ultima I on the Apple ][ to Ultima V on the IBM PC. Ultima VI came out right as I graduated from college, and I noticed that the contact information for Origin... |  |  50 Success Classics: Winning Wisdom for Life and Work from 50 Landmark Books
We desire success almost as much as we need to breathe. From the moment we are born we want to do more, get more, be more. While we may have a mental picture of success as striving hard toward perfection, in truth it is more natural. Success can be described as the courage to let out the potent dreams and potentialities already in us, simply... |
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