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Mathematics for 3D Game Programming and Computer Graphics, Third Edition

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This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series. The third edition expands upon topics that include projections, shadows, physics, cloth simulation, and numerical methods. All of the illustrations have been updated, and the shader code has been updated to the latest high-level shading language specifications.

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Architectural Illustration
Architectural Illustration
This practical book looks at the fundamental principles that underpin architectural illustration: to represent architectural design and the built environment in a way that the general public can understand. Focusing on watercolor, it explains the process from site sketching to finished rendering, and will be invaluable for artists,...
Mastering Rust: Learn about memory safety, type system, concurrency, and the new features of Rust 2018 edition, 2nd Edition
Mastering Rust: Learn about memory safety, type system, concurrency, and the new features of Rust 2018 edition, 2nd Edition

Become proficient in designing, developing and deploying effective software systems using the advanced constructs of Rust

Key Features

  • Improve your productivity using the latest version of Rust and write simpler and easier code
  • Understand Rust's immutability and...
The Book of PF: A No-Nonsense Guide to the OpenBSD Firewall
The Book of PF: A No-Nonsense Guide to the OpenBSD Firewall

OpenBSD's stateful packet filter, PF, offers an amazing feature set and support across the major BSD platforms. Like most firewall software though, unlocking PF's full potential takes a good teacher. Peter N.M. Hansteen's PF website and conference tutorials have helped thousands of users build the networks they need using PF....


Data Mining: Foundations and Intelligent Paradigms: VOLUME 2: Statistical, Bayesian, Time Series and other Theoretical Aspects
Data Mining: Foundations and Intelligent Paradigms: VOLUME 2: Statistical, Bayesian, Time Series and other Theoretical Aspects

There are many invaluable books available on data mining theory and applications. However, in compiling a volume titled “DATA MINING: Foundations and Intelligent Paradigms: Volume 2: Core Topics including Statistical, Time-Series and Bayesian Analysis” we wish to introduce some of the latest developments to a broad audience of...

Joomla! Start to Finish: How to Plan, Execute, and Maintain Your Web Site
Joomla! Start to Finish: How to Plan, Execute, and Maintain Your Web Site

Everything you need to know to plan and maintain a Joomla! site

Joomla! offers powerful functionality and ease of configuration, making it an immensely popular open source content management system. However, far more than simply downloading and installing Joomla! is required in order to create a dynamic web site. This book...

MCAD/MCSD Self-Paced Training Kit: Developing XML Web Services and Server Components with Microsoft Visual Basic .NET and Microsoft Visual C# .NET
MCAD/MCSD Self-Paced Training Kit: Developing XML Web Services and Server Components with Microsoft Visual Basic .NET and Microsoft Visual C# .NET
The MCAD/MCSD Self-paced training kit for certification. Covers Exam 70-310, providing self-paced, from the source information and practice skills to meet certification requirements.

Welcome to MCAD/MCSD Training Kit??Developing XML Web Services and Server Components with Microsoft Visual Basic .NET...

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