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| | Mathematics and Physics for Programmers (Game Development Series)Many programmers frequently have limited backgrounds in the mathematics and physics needed for game development or other complex applications. Sooner or later, all programmers run into coding issues that will require an understanding of mathematics or physics concepts like collision detection, 3D vectors, transformations, game theory, or basic... | | Java in a Nutshell, Fourth Edition
Java just keeps growing, adding features, functionality, complexity, and tempting developers to growl with frustration. The new 1.4 release of Java 2 Standard edition increases the size of the platform by 50%, to 2757 classes in 135 packages. How are you going to figure out what this means for your applications? As always, Java in... |
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SQL Primer: An Accelerated Introduction to SQL Basics
Modern society is driven by data. Whether it is at a personal level, like a notebook containing scribbled notes; or at a countrywide level like Census data, it has permeated all our workflows. There is always a growing need to efficiently store and organize it so that meaningful information can be extracted out of raw data.
A... | | Accelerated C++: Practical Programming by Example
We assume that you want to learn quickly how to write useful C++ programs. Therefore, we start by explaining the most useful parts of C++. This strategy may seem obvious when we put it that way, but it has the radical implication that we do not begin by teaching C, even though C++ builds on C. Instead, we use high-level data structures from... | | Human Cytosolic Sulfotransferases
The existence of multiple sulfotransferases (SULTS) was first discovered in 1958. Since then, any attempts to create a comprehensive text dedicated to sulfation and sulfotransferases have been rare and, thanks to rapid advances in molecular biology and biochemistry, quickly outdated. However, those advances have permitted an accelerated... |
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