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 Launching the Imagination 3D
Designed for courses in Creativity and Three-Dimensional Design, Launching the Imagination offers a comprehensive framework on which students, teachers, and administrators can build. The approach in this third edition is refined, distilled, and updated, using over 375 examples drawn from traditional and contemporary sources. Interviews... |  |  |  |  Building and Testing with Gradle
This book has a very clear aim: introduce you to the incredible simplicity and power
of Gradle.
Gradle is a flexible yet model-driven JVM-based build tool. Gradle acknowledges and
improves on the very best ideas from Make, Ant, Ivy, Maven, Rake, Gant, Scons, SBT,
Leinengen, and Buildr. The best-of-breed features previously... |
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 RPG Maker for Teens
Welcome to RPG Maker for Teens! This book will help you learn a complete
computer game software application engineered toward creating one particular
game genre: role-playing games!
Role-playing games, also known as RPGs, are those sword-and-sorcery quest
games that feature turn-based combat, inventories full of unique... |  |  Introduction to Aircraft Structural Analysis (Elsevier Aerospace Engineering)
During my experience of teaching aircraft structures, I have felt the need for a textbook written specifically
for students of aeronautical engineering. Although there have been a number of excellent books
written on the subject, they are now either out of date or too specialized in content to fulfill the requirements
of an... |  |  Digital Design (VHDL): An Embedded Systems Approach Using VHDL
This book provides a foundation in digital design for students in computer
engineering, electrical engineering and computer science courses. It deals
with digital design as an activity in a larger systems design context. Instead
of focusing on gate-level design and aspects of digital design that have
diminishing relevance in a... |
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