|
|
|
|
|
| | Physics for Game DevelopersColliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game... | | |
|
|
Advances in Evolutionary Algorithms: Theory, Design and PracticeThe goal of this book is to develop efficient optimization algorithms to solve diverse real-world problems of graded difficulty. Genetic and evolutionary mechanisms have been deployed for reaching the goal.
This book has made five significant contributions in the realm of genetic and evolutionary computation (GEC).
Practical... | | | | |
|
|
Result Page: 204 203 202 201 200 199 198 197 196 195 194 193 192 191 190 |