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Beginning iOS 5 Development: Exploring the iOS SDK
Beginning iOS 5 Development: Exploring the iOS SDK

The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. 

There's coverage of brand new
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How to Make People Like You in 90 Seconds or Less
How to Make People Like You in 90 Seconds or Less
I first discovered the secrets of getting along with people during my career as a fashion and advertising photographer. Whether it was working with a single model for a page in Vogue or 400 people aboard a ship to promote a Norwegian cruise line, it was obvious that for me photography was more about clicking with people...
Getting Started with .NET Gadgeteer (Make: Projects)
Getting Started with .NET Gadgeteer (Make: Projects)
.NET Gadgeteer is a wonderful system for constructing prototypes of electronic gadgets. It is supported by a range of modules that are connected to a Mainboard with plug-in cables.

This book will lead you through the process of installing the necessary software onto your computer and then take
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Learning iOS Programming: From Xcode to App Store
Learning iOS Programming: From Xcode to App Store
The arrival of the iPhone changed everything. Or, at the very least, it changed the direction of software development for mobile platforms, which is a pretty big thing. It has spawned an entire generation of copycat devices and brought an entire multibilliondollar industry to its knees. Despite this, it still fits...
Beginning Windows Phone App Development (Beginning Apress)
Beginning Windows Phone App Development (Beginning Apress)

This is the third edition of this book. We wanted to improve upon the first two editions and update the book with new features of the Windows Phone OS, as well as provide hands-on knowledge on how to program the plethora of features offered by Windows Phone devices.

While the second edition was being written, Microsoft and
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The Adobe Photoshop CS3 Book for Digital Photographers
The Adobe Photoshop CS3 Book for Digital Photographers

Scott Kelby was honored with Professional Photographer magazine’s highly coveted 2008 Hot One Award for The Adobe Photoshop CS3 Book for Digital Photographers. Here’s what Jeff Kent, the Hot One Editor at Professional Photographer, has to say about the book: “In a how-to published by Peachpit Press, Scott Kelby,...

Start Here! Learn the Kinect API
Start Here! Learn the Kinect API
The Kinect sensor provides a genuinely new way for a computer to make some sense of the world around it. The fusion of a camera, a directional microphone system, and a depth sensor into a single, mass-market device provides an opportunity for software developers to advance the field of computer interaction in all...
Adobe Photoshop CS6 Classroom in a Book
Adobe Photoshop CS6 Classroom in a Book

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop CS6 choose Adobe Photoshop CS6 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 14 project-based lessons in this book show readers step-by-step the key techniques for working in Photoshop CS6 and how to...

Beyond Constructivism: Models and Modeling Perspectives on Mathematics Problem Solving, Learning, and Teaching
Beyond Constructivism: Models and Modeling Perspectives on Mathematics Problem Solving, Learning, and Teaching
This book evolved out of research that began more than 25 years ago, based on a National Science Foundation-supported project investigating the question: what is needed, beyond having a mathematical idea that enables students to use it in everyday problem-solving situations! (Lesh, Landau, & Hamilton, 1983). Large portions...
Blender 3D Basics
Blender 3D Basics
When researching in preparation to write this book, we discovered that some Blender users try to learn Blender three times and give up twice before they become comfortable with Blender's effective, if unusual, interface. The editors at Packt and I decided that this was a problem that could be solved. The answer is to explain...
Adobe After Effects CS6 Classroom in a Book
Adobe After Effects CS6 Classroom in a Book
Adobe® After Effects® CS6 provides a comprehensive set of 2D and 3D tools for compositing, animation, and effects that motion-graphics professionals, visual effects artists, web designers, and film and video professionals need. After Effects is widely used for digital post-production of film, video, DVD, and web...
Android Wireless Application Development Volume II: Advanced Topics (3rd Edition) (Developer's Library)
Android Wireless Application Development Volume II: Advanced Topics (3rd Edition) (Developer's Library)

Pioneered by the Open Handset Alliance and Google,Android is a popular, free, opensource

mobile platform that has taken the wireless world by storm.This book and Android Wireless Application Development Volume I: Android Essentials provide comprehensive guidance for software development teams on designing,
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