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Introduction to Parallel Processing: Algorithms and Architectures (Series in Computer Science)
Introduction to Parallel Processing: Algorithms and Architectures (Series in Computer Science)
The field of digital computer architecture has grown explosively in the past two decades. Through a steady stream of experimental research, tool-building efforts, and theoretical studies, the design of an instruction-set architecture, once considered an art, has been transformed into one of the most quantitative branches of...
JavaScript Programmer's Reference
JavaScript Programmer's Reference

JavaScript Programmer's Reference is an invaluable resource that won't stray far from your desktop (or your tablet!). It contains detailed information on every JavaScript object and command, and combines that reference with practical examples showcasing how you can use those commands in the real world....

The Science and Engineering of Microelectronic Fabrication
The Science and Engineering of Microelectronic Fabrication

Ideal for upper-level undergraduate or first-year graduate courses and as a handy reference for professionals, The Science and Engineering of Microelectronic Fabrication, Second Edition, provides a thorough and accessible introduction to the field of microfabrication. Revised and expanded in this second edition, the text covers all...

Model-Driven Software Development
Model-Driven Software Development
One of the basic principles of software engineering is abstraction, which mainly
refers to separation of the essential from the non-essential. In terms of software development,
the essential usually refers to the functionality to be implemented and
the non-essential to aspects such as the technical platform on which the software...
Real-Time Systems Design and Analysis
Real-Time Systems Design and Analysis
This book is an introduction to real-time systems. It is intended not as a cookbook,
but, rather, as a stimulus for thinking about hardware and software in a different
way. It is necessarily broader than deep. It is a survey book, designed to heighten
the reader’s awareness of real-time issues.

This book is the
...
The Musician's Guide to Pro Tools
The Musician's Guide to Pro Tools
"My main impetus for creating this book was the realization that my musician friends who had purchased the new semi-pro Pro Tools systems were being overwhelmed by the complexity of the software. Although the Pro Tools Reference Guide is very well written, they had difficulty taking it all in. In my efforts to help them through the learning...
Network Forensics: Tracking Hackers through Cyberspace
Network Forensics: Tracking Hackers through Cyberspace
My great-grandfather was a furniture maker. I am writing this on his table, sitting in his chair. His world was one of craft, “the skilled practice of a practical occupation.”1 He made furniture late in life that was in superficial respects the same as that which he made earlier, but one can see his craft advance. ...
Blender 2.6 Cycles:Materials and Textures Cookbook
Blender 2.6 Cycles:Materials and Textures Cookbook

With this book you'll be able to explore and master all that the Cycles rendering engine is capable of. From the basics right through to refining, this is a must-read if you're serious about the realism of your materials and textures.

Overview

  • Create naturalistic materials and textures - such as...
Learning Java Through Applications: A Graphical Approach (Programming Series)
Learning Java Through Applications: A Graphical Approach (Programming Series)
Learning Java Through Applications emphasizes Java’s graphical capabilities and the ability to create graphical user interfaces. The book uses 15 complete Java programs in order of increasing complexity, including geometric patterns, games, puzzles, number theory problems, and cryptography, to teach students the Java programming language and...
Qualitative Spatial Abstraction in Reinforcement Learning (Cognitive Technologies)
Qualitative Spatial Abstraction in Reinforcement Learning (Cognitive Technologies)
Teaching and learning are difficult tasks not only when people are involved but also with regard to computer programs and machines: When the teaching/learning units are too small, we cannot express sufficient context to teach a differentiated lesson; when they are too large, the complexity of the learning task can increase...
Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL

Get Started Fast with HTML5 Online Game Programming!

 

HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and...

Internet Television
Internet Television
Internet television is the quintessential digital convergence medium, putting together television, telecommunications, the Internet, computer applications, games, and more. It is part of a historic move from individualized narrowband capacity, measured by kilobits per user, to one of broadband with a capacity of megabits per user. This move will...
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