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C# 3.0 Pocket Reference: Instant Help for C# 3.0 Programmers
C# 3.0 Pocket Reference: Instant Help for C# 3.0 Programmers

This book is for busy programmers who want a succinct and yet readable guide to C# 3.0 and LINQ. C# 3.0 Pocket Reference tells you exactly what you need to know, without long introductions or bloated samples. Despite its conciseness, this book doesn't skimp on depth or detail, and embraces the...

Geometric Fundamentals of Robotics (Monographs in Computer Science)
Geometric Fundamentals of Robotics (Monographs in Computer Science)
Geometric Fundamentals of Robotics provides an elegant introduction to the geometric concepts that are important to applications in robotics. This second edition is still unique in providing a deep understanding of the subject: rather than focusing on computational results in kinematics and robotics, it includes significant state-of-the...
iOS 6 Programming Cookbook
iOS 6 Programming Cookbook
The long-awaited iOS 6 SDK (Software Development Kit) is finally out, and we need to learn about all the great features that this release offers us. Apple did a great job adding new features to the SDK and, of course, to iOS itself. iOS 6 is much more stable than the previous versions of iOS, as you would expect....
Domain Driven Data Mining
Domain Driven Data Mining

In the present thriving global economy a need has evolved for complex data analysis to enhance an organization’s production systems, decision-making tactics, and performance. In turn, data mining has emerged as one of the most active areas in information technologies. Domain Driven Data Mining offers state-of the-art research and...

Connecting Mathematics and Mathematics Education: Collected Papers on Mathematics Education as a Design Science
Connecting Mathematics and Mathematics Education: Collected Papers on Mathematics Education as a Design Science

This open access book features a selection of articles written by Erich Ch. Wittmann between 1984 to 2019, which shows how the “design science conception” has been continuously developed over a number of decades. The articles not only describe this conception in general terms, but also demonstrate various substantial...

Citrix Access Suite 4 for Windows Server 2003: The Official Guide, Third Edition
Citrix Access Suite 4 for Windows Server 2003: The Official Guide, Third Edition
Build, secure, scale, and maintain Citrix on Windows

New and existing Citrix engineers will learn to design and deploy an enterprise-level server-based computing (SBC) environment on Windows Server 2003 using Citrix Access Suite 4.0. This official guide explains how to maximize the suite components to enable and...

Advances In Quantitative Analysis Of Finance And Accounting
Advances In Quantitative Analysis Of Finance And Accounting
Advances in Quantitative Analysis of Finance and Accounting is an annual publication designed to disseminate developments in the quantitative analysis of finance and accounting. The publication is a forum for statistical and quantitative analyses of issues in finance and accounting, as well as applications of quantitative methods to problems in...
Expert SQL Server Transactions and Locking: Concurrency Internals for SQL Server Practitioners
Expert SQL Server Transactions and Locking: Concurrency Internals for SQL Server Practitioners
Some time ago, one of my colleagues asked me, “What do you like about SQL Server the most?” I had heard this question many times before, and so I provided my usual answer: “SQL Server Internals. I like to understand how the product works and solve complex problems with this knowledge.”

His
...
ALIEN Thinking: The Unconventional Path to Breakthrough Ideas
ALIEN Thinking: The Unconventional Path to Breakthrough Ideas
How do people come up with truly original ideas? The answer is to think outside the box—way outside.
 
For the past decade, Cyril Bouquet, Jean-Louis Barsoux, and Michael Wade, professors of innovation and strategy at IMD Business School, have studied inventors, scientists, doctors, entrepreneurs, and
...
Object-Oriented Game Development
Object-Oriented Game Development
This book addresses how program teams can develop complex games within the constraints of deadlines, budgets, and changing technologies. It establishes a set best practices taken from real-world experiences, while making sure readers understand that there are not any absolute solutions. Readers are taught how to write reusable code that they will...
The Design of Everyday Things: Revised and Expanded Edition
The Design of Everyday Things: Revised and Expanded Edition
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive...
Embedded Systems: Hardware, Design and Implementation
Embedded Systems: Hardware, Design and Implementation

Covers the significant embedded computing technologies—highlighting their applications in wireless communication and computing power

An embedded system is a computer system designed for specific control functions within a larger system—often with real-time computing constraints. It is embedded as part of a...

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