Principles of Digital Communication Systems and Computer NetworksPrinciples of Digital Communication Systems and Computer Networks is designed as a textbook for courses on digital communication systems, data communication, computer networks, and mobile computing. Part I deals with key topics such as information theory, transmission media, coding, error correction, multiplexing, multiple access,... | | Internet TelevisionInternet television is the quintessential digital convergence medium, putting together television, telecommunications, the Internet, computer applications, games, and more. It is part of a historic move from individualized narrowband capacity, measured by kilobits per user, to one of broadband with a capacity of megabits per user. This move will... | | The Video Game Theory Reader 2"The Video Game Theory Reader 2" picks up where the first "Video Game Theory Reader" (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms - the Nintendo Wii, the PlayStation 3, the Xbox 360 - and to new issues in the rapidly expanding field of video games studies. The... |