Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
PC Magazine Home Networking Solutions
PC Magazine Home Networking Solutions
Let your network entertain you

At PC Magazine, we've been talking about "media convergence" for years. Network-based home entertainment devices like TiVo and Microsoft's Media Center PC . . . make a home LAN more useful than ever. Chapters 2 and 12 show you how they work.

Ready to set up a network that maximizes your...

Virtual Art: From Illusion to Immersion
Virtual Art: From Illusion to Immersion
Virtual Art: From Illusion to Immersion by Oliver Grau is a comparative historical analysis of how virtual art fits into the art history of illusion and realism. Offering an insightful study of the evolution of immersive visual spaces, Grau reexamines the term image to reflect on the implications of...
Voice Over MPLS : Planning and Designing Networks
Voice Over MPLS : Planning and Designing Networks
MPLS is many things to many people. If you’re moving IP voice traffic, it may mean performance gains for you.

Daniel Minoli’s Voice Over MPLS gives you the technical and business lowdown on innovative new solutions for packet-based voice. What does it take to build flexible, high-performance networks with...

Approximate Global Convergence and Adaptivity for Coefficient Inverse Problems
Approximate Global Convergence and Adaptivity for Coefficient Inverse Problems

Approximate Global Convergence and Adaptivity for Coefficient Inverse Problems is the first book in which two new concepts of numerical solutions of multidimensional Coefficient Inverse Problems (CIPs) for a hyperbolic Partial Differential Equation (PDE) are presented: Approximate Global Convergence and the Adaptive Finite Element...

Principles of Digital Communication Systems and Computer Networks
Principles of Digital Communication Systems and Computer Networks

Principles of Digital Communication Systems and Computer Networks is designed as a textbook for courses on digital communication systems, data communication, computer networks, and mobile computing. Part I deals with key topics such as information theory, transmission media, coding, error correction, multiplexing, multiple access,...

Internet Television
Internet Television
Internet television is the quintessential digital convergence medium, putting together television, telecommunications, the Internet, computer applications, games, and more. It is part of a historic move from individualized narrowband capacity, measured by kilobits per user, to one of broadband with a capacity of megabits per user. This move will...
The Video Game Theory Reader 2
The Video Game Theory Reader 2
"The Video Game Theory Reader 2" picks up where the first "Video Game Theory Reader" (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms - the Nintendo Wii, the PlayStation 3, the Xbox 360 - and to new issues in the rapidly expanding field of video games studies. The...
Triple Play: Building the converged network for IP, VoIP and IPTV
Triple Play: Building the converged network for IP, VoIP and IPTV

“Triple Play”is a combination of Internet access, voice communication (telephony), and entertainment services such as IP television and video on demand.

The erosion of the traditional voice service, together with the ever-increasing competition between companies, is pushing the telecommunications industry...

Switching to VoIP
Switching to VoIP

More and more businesses today have their receive phone service
through Internet instead of local phone company lines. Many
businesses are also using their internal local and wide-area
network infrastructure to replace legacy enterprise telephone
networks. This migration to a single network carrying voice
...

Bluetooth Revealed: The Insider's Guide to an Open Specification for Global Wireless Communications
Bluetooth Revealed: The Insider's Guide to an Open Specification for Global Wireless Communications
The convergence of computing and communications has been predicted for many years. Today's explosion of a myriad of new types of personal computing and communications devices—notebook computers, personal digital assistants, "smart" phones, two-way pagers, digital cameras and so on—has resulted in new ways for people to...
Computer Telephony Integration, Second Edition
Computer Telephony Integration, Second Edition
Since the publication of the first edition, the CTI world has changed significantly. Where it was once focused on the integration of voice systems with computers, the focus is now on IP-based voice, or converged networks and services. Today, the telcos are upgrading their systems from circuit-switched to IP-based packet-switched networks. Companies...
How to Cheat at Securing Linux
How to Cheat at Securing Linux
Linux servers now account for 33% of all networks servers running worldwide (Source: IDC). The top 3 market share holders in the network server space (IBM, Hewlett-Packard, and Dell) all use Linux as their standard operating system for the majority of their servers designed for medium to large size businesses. As with any technologies, increased...
Result Page: 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 
©2019 LearnIT (support@pdfchm.net) - Privacy Policy