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E-Ffective Writing for E-Learning Environments (Cases on Information Technology)
E-Ffective Writing for E-Learning Environments (Cases on Information Technology)

E-ffective Writing for E-Learning Environments integrates research and practice in user-centered design and learning design for instructors in post-secondary institutions and learning organizations who are developing e-learning resources. The book is intended as a development guide for experts in areas other than instructional or...

The complete book of beer drinking games (and other really important stuff)
The complete book of beer drinking games (and other really important stuff)
The Complete Book Of Beer Drinking Games lives up to its name with descriptions of fifty hilarious beer games like "Thumper and Quarters" to obscure but wild matches like "Slush Fund" and "Boot-a-Bout". The Complete Book Of Beer Drinking Games celebrates a popular pastime for "towns & gowns" young adults...
Oracle Essbase 9 Implementation Guide
Oracle Essbase 9 Implementation Guide

The hot new data analysis trends involve business intelligence and analytics. The technology that supports business intelligence and analytics better than anything else is today's multidimensional OLAP technology - and there is none better than Oracle Essbase! Although storing data in a cube and developing analytical applications leaves...

IT Essentials: PC Hardware and Software Companion Guide (3rd Edition)
IT Essentials: PC Hardware and Software Companion Guide (3rd Edition)
The only Cisco authorized textbook that for the IT Essentials: PC Hardware and Software course from the Cisco Networking Academy Program
  • New Companion Guide format complements the online curriculum with insight and instruction from Academy instructors
  • A portable reference that supports all the topics in the new...
Introduction to Game AI
Introduction to Game AI

Today's game players expect increasingly realistic interaction within games. "Introduction to Game AI" teaches readers who are new to game AI the skills they need through hands-on projects based on small, understandable games. While there are many books that take a more advanced approach to this topic, this is one of the only...

Building a TypePad Blog People Want to Read
Building a TypePad Blog People Want to Read

Today, it seems everyone—from multinational corporations to your kid’s second-grade teacher—has a blog. They all have one, in part, because they have information they want to share with others—from customers and clients to neighbors and parents. But to actually build a good blog—to create a blog people want to...

Beginning C++ Through Game Programming, Third Edition
Beginning C++ Through Game Programming, Third Edition

Cutting-edge computer games rival the best that Hollywood has to offer in visual effects, musical score, and pure adrenaline rush. But games are a form of entertainment unlike any other; they can keep players glued to their monitors for hours on end. What sets games apart and makes them so engrossing is interactivity. In a computer game, you...

The Multiplayer Classroom: Designing Coursework as a Game
The Multiplayer Classroom: Designing Coursework as a Game

Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite...

Computer Systems: A Programmer's Perspective (2nd Edition)
Computer Systems: A Programmer's Perspective (2nd Edition)

This book (CS:APP) is for computer scientists, computer engineers, and others

who want to be able to write better programs by learning what is going on “under the hood” of a computer system.

Our aim is to explain the enduring concepts underlying all
...
Introduction to Systems Analysis & Design
Introduction to Systems Analysis & Design
Introduction to Systems Analysis and Design is intended to support a fi rst course in information systems development for information systems majors and other business majors.

We recommend that students take a computer or information systems literacy course before using this text. Introduction to Systems Analysis
...
An Introduction to Statistical Learning: with Applications in R (Springer Texts in Statistics)
An Introduction to Statistical Learning: with Applications in R (Springer Texts in Statistics)

An Introduction to Statistical Learning provides an accessible overview of the field of statistical learning, an essential toolset for making sense of the vast and complex data sets that have emerged in fields ranging from biology to finance to marketing to astrophysics in the past twenty years. This book presents some of the most...

Programming 2D Games
Programming 2D Games

A First Course in Game Programming
Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted
...

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