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 Modern Compiler Implementation in ML
Over the pasi decade, there have been several shifts in the way compilers are
built. New kinds of programming languages are being used: object-oriented
languages with dynamic methods, functional languages with nested scope
and first-class function closures; and many of these languages require garbage
collection. New machines have... |  |  OpenCL Programming Guide
Industry pundits love drama. New products don’t build on the status quo
to make things better. They “revolutionize” or, better yet, define a “new
paradigm.” And, of course, given the way technology evolves, the results
rarely are as dramatic as the pundits make it seem.
Over the past decade,... |  |  Beginning DirectX 11 Game Programming
Many of us wish to create our own video games. For some, gaming is a hobby, and
for others it is something fun to participate in casually. But for the rest of us,
gaming and the dream of making our own games is more like a passion. Chances
are, if you’ve purchased this book, you are looking to turn your desire and passion
into... |
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 Spreadsheets with Excel: Learning Made Simple
This handy textbook covers all you need to get started with spreadsheets.
Learning Made Simple books give you skills without frills. They are matched to the main qualifications, and written by experienced teachers and authors to make often tricky subjects simple to learn. Every book is designed carefully to provide bite-sized lessons... |  |  Phase Transitions in Machine Learning
From its inception in the 1930s, the rich and vigorous field of computer science
has been concerned with the resources, both in time and in memory, needed to
carry out a computation. A number of fundamental theorems were discovered
that resorted to a worst-case analysis. The central question was whether a given
algorithm could be... |  |  Blender For Dummies
Welcome to Blender For Dummies, 2nd Edition, your introduction to one of the most well-known free programs for creating 3D computer graphics. With Blender, you can create characters, props, environments, and nearly anything else your imagination can generate. You can then take those creations and use them in Blender to tell a story in an... |
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