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A Practical Introduction to Hardware/Software Codesign
A Practical Introduction to Hardware/Software Codesign
This is a practical book for computer engineers who want to understand or implement hardware/software systems. It focuses on problems that require one to combine hardware design with software design – such problems can be solved with hardware/software codesign. When used properly, hardware/software codesign works better...
Beginning Android 4 Games Development (Beginning Apress)
Beginning Android 4 Games Development (Beginning Apress)

Hi there, and welcome to the world of Android game development. You came here to learn about game development on Android, and we hope to be the people who enable you to realize your ideas.



Together we’ll cover quite a range of materials and topics: Android basics, audio and graphics programming, a
...
Building ASP.NET Web Pages with Microsoft WebMatrix (The Expert's Voice in .Net)
Building ASP.NET Web Pages with Microsoft WebMatrix (The Expert's Voice in .Net)
WebMatrix is a web development platform from Microsoft aimed at providing a fast and lightweight way to develop dynamic web content. The WebMatrix platform consists of many individual component parts that go together to create a complete web development environment. Throughout the course of this book you will learn about each of...
Pro Tools 9 Ignite!: The Visual Guide for New Users (Book & CD)
Pro Tools 9 Ignite!: The Visual Guide for New Users (Book & CD)
First of all, congratulations on becoming a Pro Tools user, and welcome (or welcome back, if you’re an existing Pro Tools user)! When Digidesign says its powerful digital audio workstation (DAW) is the industry standard, you can believe it. Indeed, you’ll find Pro Tools, from the modest Mbox all the way up to high-end...
Understanding Operating Systems
Understanding Operating Systems
This book explains a very technical subject in a not-so-technical manner, putting the concepts of operating systems into a format that students can quickly grasp.

For those new to the subject, this text demonstrates what operating systems are, what they do, how they do it, how their performance can be evaluated, and
...
Mobile and Wireless Communications for IMT-Advanced and Beyond
Mobile and Wireless Communications for IMT-Advanced and Beyond
This book was prompted by the desire to fill the gap between theoretical descriptions and a more pedagogical description of the main technological components of International Mobile Telecommunications Advanced (IMT-Advanced) such as Radio Resource Management (RRM), Carrier

Aggregation (CA), improved MIMO support, and
...
Mathematics & Physics for Programmers (Game Development Series)
Mathematics & Physics for Programmers (Game Development Series)
Math and Physics for Programmers, Second Edition, is for many different people. If you thumb through the pages, you can gain a sense of the topics covered and the presentation of the material. The discussions of mathematics, physics, biology, and other topics are meant to help you understand how such topics can assist you as a...
Soundtrack Ignite!
Soundtrack Ignite!
Never played a musical instrument in your life? Don’t know anything about music? New to computer music software? You’ve come to the right place.

If you’ve ever wanted to create your own music, Apple Soundtrack is the tool that will make it possible. Imagine having a whole orchestra of instruments, not
...
Research and Advanced Technology for Digital Libraries: 8th European Conference, ECDL 2004, Bath, UK, September 12-17, 2004, Proceedings
Research and Advanced Technology for Digital Libraries: 8th European Conference, ECDL 2004, Bath, UK, September 12-17, 2004, Proceedings
We are delighted lo present the ECDL 2004 Conference proceedings from the 8th European Conference on Research and Advanced Technology for Digital Li- braries at the University of Bath. Bath, UK. This followed an impressive and geographically dispersed series of locations for previous events: Pisa (1997). ller- aklion (1998),...
PSP Game Creation for Teens
PSP Game Creation for Teens
Games have come a long way since their inception far in our past. The tools we have used in our game play have changed, as well, from knuckle bones to cards to board games to early arcade games to today’s spiffy video game consoles. The progression has been a lengthy one. Now hardware advances are even changing the way we...
OS X and iOS Kernel Programming
OS X and iOS Kernel Programming
Kernel development can be a daunting task and is very different from programming traditional user applications. The kernel environment is more volatile and complex. Extraordinary care must be taken to ensure that kernel code is free of bugs because any issue may have serious consequences to the stability, security, and performance...
Advances in Multimedia Information Processing - PCM 2005: 6th Pacific Rim Conference on Multimedia, Jeju Island, Korea, November 11-13, 2005
Advances in Multimedia Information Processing - PCM 2005: 6th Pacific Rim Conference on Multimedia, Jeju Island, Korea, November 11-13, 2005
We are delighted to welcome readers to the proceedings of the 6th Pacific-Rim Conference on Multimedia (PCM). The first PCM was held in Sydney, Australia, in 2000. Since then, it has been hosted successfully by Beijing, China, in 2001, Hsinchu, Taiwan, in 2002, Singapore in 2003, and Tokyo, Japan, in 2004, and finally Jeju, one...
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