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iPhone Game Development (Developer Reference)
iPhone Game Development (Developer Reference)

New Apple Developer Series!

A technical and business guide to creating and selling iPhone games

If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up...

Ecosystem Engineers, Volume 4: Plants to Protists (Theoretical Ecology Series)
Ecosystem Engineers, Volume 4: Plants to Protists (Theoretical Ecology Series)
The purpose of this collection is to present some of the diversity of ideas and studies about species that can be classifi ed as “ecosystem engineers.” As with any developing concept, we fi nd disagreement about the meaning and usefulness of this term in the literature and among ourselves. The idea for the book...
WebGL: Up and Running
WebGL: Up and Running
In early 1994, Tim Berners-Lee put out an open call for a virtual reality specification for the Web; Mark Pesce and I answered. Only being able to afford one plane ticket, we sent Mark to Geneva to present our Labyrinth prototype at the first-ever World Wide Web Developers’ Conference. With typical bombast,...
Android Database Programming
Android Database Programming
Today, we live in an increasingly data-centric and data-driven world. We live in a world where companies like Amazon track every item we view and every item we purchase so as to recommend similar products to us. We live in a world where companies like Google store every search query thrown at them so as to recommend better search queries in...
Unity 3.x Scripting
Unity 3.x Scripting

If you are an enthusiastic gamer who is ready to seriously get into game development, this book will give you a great head start for your journey. We will guide you through the step-by-step process of creating your first playable game prototype, which you will be able to further extend into a full-scale game. This book contains examples of...

Windows Phone 7.5: Building Location-aware Applications
Windows Phone 7.5: Building Location-aware Applications
Windows Phone 7.5: Building Location-aware Applications, introduces you to the exciting new world of Windows Phone 7.5. This book focuses on location-based applications, by introducing the readers to location-based services and the background thereof, coupled with practical examples for the Windows Phone location services. Another...
Pro Spring MVC: With Web Flow (Professional Apress)
Pro Spring MVC: With Web Flow (Professional Apress)
Before you can really start your journey into Spring MVC, you need to make sure you have your development environment set up right. This chapter will begin by walking you through that process. Next, it will provide some details about the sample bookstore application that ships with this book. But before going into either the...
Learning JavaScript: A Hands-On Guide to the Fundamentals of Modern JavaScript
Learning JavaScript: A Hands-On Guide to the Fundamentals of Modern JavaScript

When I decided to write a book about JavaScript, I wanted to create it in a way that felt natural to how I learned the language. I didn’t learn it from school or a book; my JavaScript knowledge comes from real-world application, trial and error, and self-motivation. I wanted to present the information in a unique way...

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Learn Apress)
Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Learn Apress)
In 2007, Apple revolutionized our way of living by introducing the iPhone, but most important was the birth of iOS. Today, iOS is used in the iPhone, iPad, and iPod Touch. Via the App Store, a new business model has emerged that offers more than 500,000 applications and games, resulting in 25 billion downloads. This new business...
Learning Quartz Composer: A Hands-On Guide to Creating Motion Graphics with Quartz Composer
Learning Quartz Composer: A Hands-On Guide to Creating Motion Graphics with Quartz Composer

 

Welcome to Learning Quartz Composer! We guarantee this will be the most fun geek book you have read, and by the end your digital world will be a better-looking place. Whether you dream of live visuals, interactive installations, Cocoa apps, dashboard widgets, or extra awesomeness for your film and motion...

Android Arcade Game App: A Real World Project - Case Study Approach
Android Arcade Game App: A Real World Project - Case Study Approach
Welcome to Android Arcade Game App. In this book, you will learn how to create an Android arcade-style game “from project to publish.” While I will walk you through solutions to some gaming development problems, this book is not necessarily for beginner developers.

You chose this book because you are
...
XPages Portable Command Guide: A Compact Resource to XPages Application Development and the XSP Language
XPages Portable Command Guide: A Compact Resource to XPages Application Development and the XSP Language

A Practical Primer for XPages Application Development, Debugging, and Performance

 

Using XPages, Lotus® Notes® and Domino® developers can quickly create state-of-the-art web, mobile, and Notes client business applications using standard...

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