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 iPhone Game Development (Developer Reference)
New Apple Developer Series!
A technical and business guide to creating and selling iPhone games
If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up... |  |  |  |  WebGL: Up and Running
In early 1994, Tim Berners-Lee put out an open call for a virtual reality specification for
the Web; Mark Pesce and I answered. Only being able to afford one plane ticket, we sent
Mark to Geneva to present our Labyrinth prototype at the first-ever World Wide Web
Developers’ Conference. With typical bombast, ... |
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 Pro Spring MVC: With Web Flow (Professional Apress)
Before you can really start your journey into Spring MVC, you need to make sure you have your
development environment set up right. This chapter will begin by walking you through that process.
Next, it will provide some details about the sample bookstore application that ships with this book. But
before going into either the... |  |  |  |  Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Learn Apress)
In 2007, Apple revolutionized our way of living by introducing the iPhone, but most important
was the birth of iOS. Today, iOS is used in the iPhone, iPad, and iPod Touch. Via the App Store, a
new business model has emerged that offers more than 500,000 applications and games,
resulting in 25 billion downloads. This new business... |
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 |  |  Android Arcade Game App: A Real World Project - Case Study Approach
Welcome to Android Arcade Game App. In this book, you will learn how to
create an Android arcade-style game “from project to publish.” While I will walk
you through solutions to some gaming development problems, this book is not
necessarily for beginner developers.
You chose this book because you are... |  |  |
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