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 Location-Based Gaming: Play in Public Space
Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with ‘locative media’ technologies. Location-based games are played in everyday public spaces using GPS and networked, mobile technologies to track their players’ location. This book traces the ... |  |  |  |  Sports, Society, and Technology: Bodies, Practices, and Knowledge Production
Sports, Society, and Technology: Bodies, Practices, and Knowledge Production addresses the complex entanglements of science, technology, and sporting cultures. The collection explores themes around human and non-human actants, knowledge formations and processes, and the materiality and multiplicity of bodies through an ... |
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 David Greig’s Holed Theatre: Globalization, Ethics and the Spectator
With a Foreword by Dan Rebellato, this book offers up a detailed exploration of Scottish playwright David Greig’s work with particular attention to globalization, ethics, and the spectator. It makes the argument that Greig’s theatre works by undoing, cracking, or breaking apart myriad elements to reveal the holed, ... |  |  George Eliot: Interdisciplinary Essays (Bicentennial Collection)
This collection brings together new articles by leading scholars who reappraise George Eliot in her bicentenary year as an interdisciplinary thinker and writer for our times. Here, researchers, students, teachers and the general public gain access to new perspectives on Eliot’s vast interests and knowledge, informed by the... |  |  Management and Marketing of Wine Tourism Business: Theory, Practice, and Cases
This book links research in wine marketing/management and wine tourism, offering international and multidisciplinary perspectives. Addressing the evolving nature of the wine tourism industry and market, the book brings in new research streams and technology advances such as; social media, customer empowerment and engagement,... |
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