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Evolution: The Human Story
How did we develop from simple animals inhabiting small pockets of forest in Africa to the dominant species on Earth? Traveling back almost eight million years to our earliest primate relatives, Evolution: The Human Story charts the development of our species from tree-dwelling primates to modern humans.
Investigating each... | | Writing GNU Emacs Extensions
Yes, it is possible to be all things to all people, if you're talking about the Emacs editor. As a user, you can make any kind of customization you want, from choosing the keystrokes that invoke your favorite commands to creating a whole new work environment that looks like nothing ever developed before. It's all in Emacs Lisp -- and... | | Building Levels in Unity
Create exciting 3D game worlds with Unity
About This Book
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Craft game environments with extreme clarity by adding realism to characters, objects, and props
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Import and set up custom assets such as meshes, textures, and normal maps in Unity
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A step-by-step guide written in a...
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