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Getting Started with C++ Audio Programming for Game Development
Getting Started with C++ Audio Programming for Game Development

Written specifically to help C++ developers add audio to their games from scratch, this book gives a clear introduction to the concepts and practical application of audio programming using the FMOD library and toolkit.

Overview

  • Add audio to your game using FMOD and wrap it in your own...
The Essential Guide to CSS and HTML Web Design
The Essential Guide to CSS and HTML Web Design
The Essential Guide to CSS and HTML Web Design is a special book—it will tell you all you need to know to design great web sites that are standards compliant, usable, and look great, but not overwhelm you with waffle, theory, and obscure details. It is designed to be invaluable to you, whatever stage you are at in your...
Developer's Guide to Microsoft Prism 4
Developer's Guide to Microsoft Prism 4

Building WPF and Silverlight applications can be challenging, especially for those new to the technology. Building clean, maintainable, extensible, testable, loosely coupled ones— with no idea where to start—is close to impossible. In late 2007, I was privileged to get a call from Glenn Block at Microsoft asking if I was...

MobX Quick Start Guide: Supercharge the client state in your React apps with MobX
MobX Quick Start Guide: Supercharge the client state in your React apps with MobX

Apply functional Reactive programming for simple and scalable state management with MobX

Key Features

  • The easiest way to learn MobX to enhance your client-side state-management
  • Understand how the concepts and components fit together
  • Work through different...
The Origin and Evolution of the Solar System
The Origin and Evolution of the Solar System

The Origin and Evolution of the Solar System begins by describing historical, i.e. pre-1950, theories and illustrating why they became unacceptable. The main part then critically examines five extant theories, including the current paradigm, the Solar Nebula Theory, to determine how well they fit with accepted scientific principles and...

Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)
Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)

Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned?

Paper Prototyping can help. Written by a usability engineer with a long and...

The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
There was considerable enthusiasm about the new capabilities of HTML5, and even suggestions that no other technologies or products are necessary to produce dynamic, engrossing, interactive websites. That may be overstating things, but it is true the new features are exciting. HTML is HTML5. It now is possible, using just HTML,...
Elements of Information Theory (Wiley Series in Telecommunications and Signal Processing)
Elements of Information Theory (Wiley Series in Telecommunications and Signal Processing)
The latest edition of this classic is updated with new problem sets and material

The Second Edition of this fundamental textbook maintains the book's tradition of clear, thought-provoking instruction. Readers are provided once again with an instructive mix of mathematics, physics, statistics, and information theory.

All the...

Microsoft  Office PowerPoint  2007 Step by Step
Microsoft Office PowerPoint 2007 Step by Step
The smart way to learn Office PowerPoint 2007one step at a time! Work at your own pace through the easy numbered steps, practice files on CD, helpful hints, and troubleshooting help to master the fundamentals of working with the latest version of PowerPoint, including how to navigate the new, easy-to-use user interface. You will discover how to...
Force Control of Robotic Systems
Force Control of Robotic Systems
Force Control of Robotics Systems is the first book that focuses on the fundamentals of this complex topic. Written to engage in force control research, this timely volume presents original results, some of which previously have not been readily accessible to Western Audiences. Issues covered include force sensor design, force feedback synthesis,...
Feedback Systems: An Introduction for Scientists and Engineers
Feedback Systems: An Introduction for Scientists and Engineers

This book provides an introduction to the mathematics needed to model, analyze, and design feedback systems. It is an ideal textbook for undergraduate and graduate students, and is indispensable for researchers seeking a self-contained reference on control theory. Unlike most books on the subject, Feedback Systems develops transfer...

API Development: A Practical Guide for Business Implementation Success
API Development: A Practical Guide for Business Implementation Success

Implement application programming interface (API) usability, security, availability, reliability, and scalability to extend your company’s market and potentially generate revenue. Businesses know they need to extend their markets into the digital world, and expose internal data to the Internet. This book shows how stakeholders...

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