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Blender Foundations: The Essential Guide to Learning Blender 2.6
Blender Foundations: The Essential Guide to Learning Blender 2.6

Howdy folks. This book is your guide to learning Blender 2.6. It assumes no previous knowledge of Blender, although old Blender users will find a lot to learn here too. Some beginner texts are dressed-up reference manuals, while some try to teach everything and end up teaching nothing. This book will teach you how to use Blender 2.6,...

SAP HANA Starter
SAP HANA Starter

SAP HANA is SAP's in-memory database technology, and the focal point of their next generation strategy. Using column-based storage to provide highly compressed and rapidly accessed data, a SAP HANA application can be several hundred times faster than the same application on previous generation database technology.

SAP HANA...

Git for Teams: A User-Centered Approach to Creating Efficient Workflows in Git
Git for Teams: A User-Centered Approach to Creating Efficient Workflows in Git

You can do more with Git than just build software. This practical guide delivers a unique people-first approach to version control that also explains how using Git as a focal point can help your team work better together. You’ll learn how to plan and pursue a Git workflow that not only ensures that you accomplish project goals,...

Animating with Blender: How to Create Short Animations from Start to Finish
Animating with Blender: How to Create Short Animations from Start to Finish
Blender is a free software animation tool with 2 million + users. This book covers animating with Blender and comes to us directly from the Blender Foundation's Roland Hess, noted Blender expert and author.

Blender has become one of the most popular 3D and animation tools on the market, with over 2 million users, and it is
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Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation
Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation

Animation as both an art form and popular entertainment has existed for almost a century now. The early attempts were received enthusiastically more for their novelty than for the quality of their craft. That even holds true today: animated movies often make it through the studio process not because of their true entertainment value,...

Blender Production: Creating Short Animations from Start to Finish
Blender Production: Creating Short Animations from Start to Finish

Short animation projects are ambitious and time-consuming, but with a good plan and toolset, they can be hugely rewarding. Blender expert Roland Hess will get you up to speed on animated short fundamentals, including writing, storyboarding, blocking, and character creation. This follow-up of Blender Foundations will introduce the more...

Implementing Mobile TV, Second Edition
Implementing Mobile TV, Second Edition

Implement state-of-the-art Mobile TV networks with this comprehensive guide to the latest technologies and standards, including MediaFLO, ATSC Mobile DTV, and CMMB, the same technologies seeing large-scale rollouts today around the world. You not only gain deep insight into the maze of technologies, but also the principles of mobile...

Digital Television, Third Edition: Satellite, Cable, Terrestrial, IPTV, Mobile TV in the DVB Framework
Digital Television, Third Edition: Satellite, Cable, Terrestrial, IPTV, Mobile TV in the DVB Framework
Digital Television is as an authoritative and complete overview that describes the technology of digital television broadcasting. It gives you a thorough technical description of the underlying principles of the DVB standard and the various steps of signal processing. Also included is a complete technical glossary of terms, abbreviations, and...
Electricity for the Entertainment Electrician & Technician
Electricity for the Entertainment Electrician & Technician
No more sifting through general electrical guides -- this reference is specific to entertainment!

Electricity for the Entertainment Electrician and Technician will reinforce the fundamentals of electricity and explain the principles of power distribution, important safety issues, and discuss techniques and practices around
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3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

After meeting so many readers of the original book on the forum that supports this book (www.3D-For-Games.com/forum), as well as a lot of them in person, we came to the decision that a bit of an update to 3ds Max Modeling for Games was in order. Not only had the software moved on but so had the expectations from employers looking to...

MPEG Handbook
MPEG Handbook

A complete professional `bible' on all aspects of audio and video compression using MPEG technology. The MPEG Handbook is both a theoretical and practical treatment of the subject. Fundamental knowledge is provided alongside practical guidance eg how to avoid quality loss or the creation of MPEG elementary streams and their multiplexing...

The New Communications Technologies, Fifth Edition: Applications, Policy, and Impact
The New Communications Technologies, Fifth Edition: Applications, Policy, and Impact
"Although the book is directed toward technology courses...it makes for interesting, thought-provoking reading." - Monitoring Times

As new communications applications are developed and brought to market, it is vital for communications professionals to keep abreast of these issues. Since the
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