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 Beginning iOS 5 Application Development
APPLE FIRST OFFICIALLY ANNOUNCED the iOS 5 at the Worldwide Developers Conference (WWDC)
in June 2011. After 7 betas and with much anticipation, Apple finally rolled out iOS 5 with the
vastly improved iPhone 4S. With 200 new features added to the iOS, Apple is set to reign as the
king of the mobile platform for the foreseeable... |  |  Fundamentals of Speaker Recognition
When I was being interviewed at the handwriting recognition group of IBM T.J.
Watson Research Center in December of 1990, one of the interviewers asked me
why, being a mechanical engineer, I was applying for a position in that group. Well,
he was an electrical engineer and somehow was under the impression that handwriting... |  |  Beginning iOS Game Development (Wrox Programmer to Programmer)
IOS DEVICES PROVIDE DEVELOPERS with a unique and exciting platform for making games. The
iPhone gives gamers a tiny computer in their pocket that they have with them all the time. The iPad
provides a similar gameplay experience but with a larger screen, more processing power, and more
memory. The devices allow for unique control... |
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Clojure is a practical, general-purpose language that offers expressivity rivaling other dynamic languages like Ruby and Python, while seamlessly taking advantage of Java libraries, services, and all of the resources of the JVM ecosystem. This book helps you learn the fundamentals of Clojure with examples relating it to the languages... |  |  iPhone and iPad App 24-Hour Trainer
When first learning the iOS developm ent environment, it is natural to be overwhelmed with
new concepts like view controllers and table views. While experience with previous development
environments and languages is helpful, and iOS developing resources are available from Apple and
forums, it is still a daunting task to become... |  |  Programming in Objective-C (4th Edition) (Developer's Library)
This is the 4th edition of the world's bestselling book on Objective-C programming, fully updated to cover Xcode 4.2 and Automatic Reference Counting (ARC).
Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented ... |
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 Force.com Developer Certification Handbook (DEV401)
When migrating to the new wave of cloud-based applications, we now think about business logic, we think about automating processes, and we think about how we can make the systems better. Force.com is a cloud-based platform that is used to build and deploy enterprise applications on the cloud with minimum coding. Demand for Force.com experts... |  |  Rules of Play: Game Design Fundamentals
For hundreds of years, the field of game design has drifted along under the radar of culture, producing
timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact,
behaving like a "field" at all. Suddenly, powered by the big bang of computer technology, game design has... |  |  C# 5.0 Pocket Reference: Instant Help for C# 5.0 Programmers
When you need answers for programming with C# 5.0, this practical and tightly focused book tells you exactly what you need to know—without long introductions or bloated samples. Easy to browse, it’s ideal as quick reference or as a guide to get you rapidly up to speed if you already know Java, C++, or an earlier version... |
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