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The LaTeX Graphics Companion: Illustrating Documents with TeX and Postscript(R)This handy reference describes techniques and tricks needed to illustrate LaTeX documents, and answers common user questions about graphics and PostScript fonts. It provides the first full description of the standard LaTeX color and graphics packages, and shows how you can combine TeX and PostScript capabilities to produce beautifully illustrated... | | Photoshop Restoration & Retouching, Second Edition
Learn to remove wrinkles, unwanted backgrounds or color casts, image flaws or 10 extra pounds so images look better than reality. Photoshop Restoration and Retouching, 2/E has been updated with new techniques, new projects, and new screenshots. It will take you through numerous step-by-step examples that... | | Seeing the Unseen. Geophysics and Landscape Archaeology
SEEING THE UNSEEN. GEOPHYSICS AND LANDSCAPE ARCHAEOLOGY is a collection of papers presented at the advanced XV International Summer School in Archaeology ‘Geophysics for Landscape Archaeology’ (Grosseto, Italy, 10-18 July 2006). Bringing together the experience of some of the world’s greatest experts in the field of... |
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Liferay 6.2 User Interface Development
Breathe new life into the look and responsiveness of your website with Liferay Portal. With this tutorial you'll learn everything you need to know about this versatile technology. Experience with Java would be a big help.
Overview
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Create eye-catching themes, develop responsive layouts, and write...
| | Chaos: An Introduction for Applied Mathematicians
This is a textbook on chaos and nonlinear dynamics, written by applied mathematicians for applied mathematicians. It aims to tread a middle ground between the mathematician's rigour and the physicist’s pragmatism.
While the subject matter is now classical and can be found in many other books, what distinguishes this book... | | Google SketchUp Workshop: Modeling, Visualizing, and Illustrating
SketchUp is both simple and intuitive; there is no doubt about that. It usually
takes a couple of hours to get grips on it and to create your first 3D models.
But when you are using it for a professional project – with all the attendant
time and quality constraints – you have to get a few things straight first to
avoid the... |
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