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Scientific Computing with Python 3
Scientific Computing with Python 3

Key Features

  • Your ultimate resource for getting up and running with Python numerical computations
  • Explore numerical computing and mathematical libraries using Python 3.x code with SciPy and NumPy modules
  • A hands-on guide to implementing mathematics with Python, with complete...
How to Make a Robot
How to Make a Robot

Learn the basics of modern robotics while building your own intelligent robot from scratch! You'll use inexpensive household materials to make the base for your robot, then add motors, power, wheels, and electronics.

But wait, it gets better: your creation is actually five robots in one! -- build
...

Begin to Code with Python
Begin to Code with Python

Become a Python programmer–and have fun doing it!

Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build...

Get Programming with JavaScript
Get Programming with JavaScript

Summary

Get Programming with JavaScript is a hands-on introduction to programming for readers who have never programmed. You'll be writing your own web apps, games, and programs in no time! Foreword by Remy Sharp.

Purchase of the print book includes a free eBook in PDF,...

Beginner's Guide to Android App Development: A Practical Approach for Beginners
Beginner's Guide to Android App Development: A Practical Approach for Beginners
This book covers Android app design fundamentals in Android Studio using Java programming language.

The author assumes you have no experience in app development. The book starts with the installation of the required development environment and setting up the emulators. Then, the simplest “Hello World” app is
...
Scratch by Example: Programming for All Ages
Scratch by Example: Programming for All Ages
This is a book about learning the Scratch language so that you can use it in teaching and other instructional situations. The book explains the visual nature of the language, showing you how to write programs by dragging and dropping visual blocks representing common compute operations. 

Scratch is visual...
Java For Students (6th Edition)
Java For Students (6th Edition)

This book is for novices

If you have never done any programming before - if you are a complete novice - this book is for you. This book assumes no prior knowledge of programming. It starts from scratch. It is written in a simple, direct style for maximum clarity. It is aimed at first level students at universities and...

Angular: Up and Running: Learning Angular, Step by Step
Angular: Up and Running: Learning Angular, Step by Step

If you’re familiar with JavaScript, this hands-on guide will quickly get you up to speed on the Angular framework for building high-performance web-based desktop, mobile, and single-page applications. Initially dubbed Angular 2, this version is a complete rewrite from the same team that built the initial version of AngularJS....

Learning to Program with MATLAB: Building GUI Tools
Learning to Program with MATLAB: Building GUI Tools
To learn how to program a computer in a modern language with serious graphical capabilities, is to take hold of a tool of remarkable flexibility that has the power to provide profound insight. This text is primarily aimed at being a first course in programming, and is oriented toward integration with science, mathematics, and...
The Art of Product Design: Changing How Things Get Made
The Art of Product Design: Changing How Things Get Made

Embrace Open Engineering and accelerate the design and manufacturing processes

Product development is a team sport, but most companies don't practice it that way. Organizations should be drawing on the creativity of engaged customers and outsiders, but instead they rely on the same small group of internal...

Learning OpenCV: Computer Vision with the OpenCV Library
Learning OpenCV: Computer Vision with the OpenCV Library
Learning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on the...
C++ for Java Programmers
C++ for Java Programmers

Written for the moderately experienced Java programmer, this book builds on readers¿ existing knowledge of object-oriented programming and covers all important aspects of Standard C++—emphasizing more lower-level C-style details later in the presentation. Chapter topics include philosophy of C++, simplest C++, pointers...

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