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Learning Game Physics with Bullet Physics and OpenGL
Practical 3D physics simulation experience with modern feature-rich graphics and physics APIs
Overview
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Create your own physics simulations and understand the various design concepts of modern games
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Build a real-time complete game application, implementing 3D graphics and physics entirely...
| | The Standard for Portfolio Management
Portfolio management is an integral part of an organization's overall strategic plan. While project and program management focus on “doing the work right,” the purpose of portfolio management is “doing the right work.” Updates to the Third Edition include: addition of three Knowledge Areas to address Portfolio... | | Thin Film Optical Filters, Third EditionIt is obvious from the details of his career that Angus knows more about optical coatings, both in terms of design and of fabrication, than most of us put together. It is therefore quite expected that I feel free to state that, in my opinion, this book is a necessity, rather on par with having the use of a coating facility, a good coating program,... |
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Real-Time Systems: Scheduling, Analysis, and Verification
This text is based on two rich sources: (1) materials in lecture notes I taught to senior
and graduate-level computer science and electrical engineering students at Rice University
and at the University of Houston, and (2) my research in the area of timing
analysis and verification of real-time systems since the late 1980s,... | | | | |
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