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Introduction to Java and Software Design: Swing Update
Introduction to Java and Software Design: Swing Update
Introduction to Java and Software Design represents a significant transition in the development of the Dale series, with much that is new. This book has been developed from the ground up to be a Java text. It is not a Java translation of our previous texts. However, we have retained our familiar easy-to-read style and clear approach to introducing...
Rapid GUI Programming with Python and Qt (Prentice Hall Open Source Software Development)
Rapid GUI Programming with Python and Qt (Prentice Hall Open Source Software Development)

The Insider's Best-Practice Guide to Rapid PyQt 4 GUI Development

Whether you're building GUI prototypes or full-fledged cross-platform GUI applications with native look-and-feel, PyQt 4 is your fastest, easiest, most powerful solution. Qt expert Mark Summerfield has written the definitive best-practice guide to PyQt 4...

DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Applications Library)
DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Applications Library)
DirectX 9 Graphics is the most comprehensive DirectX graphics reference currently available. Unlike other titles, this unique book takes the reader from beginner to advanced level, demystifying DirectX by starting with the basics of setting up a DirectX application and finishing with the exciting intricacies of real-time 3D animation. In one single...
An Engineer's Guide to Automated Testing of High-Speed Interfaces
An Engineer's Guide to Automated Testing of High-Speed Interfaces

Providing a complete introduction to the state-of-the-art in high-speed digital testing with automated test equipment (ATE), this practical resource is the first book to focus exclusively on this increasingly important topic. Featuring clear examples, this one-stop reference covers all critical aspects of the subject, from high-speed digital...

Press On: Principles of Interaction Programming
Press On: Principles of Interaction Programming

Interactive systems and devices, from mobile phones to office copiers, do not fulfill their potential for a wide variety of reasons--not all of them technical. Press On shows that we can design better interactive systems and devices if we draw on sound computer science principles. It uses state machines and graph theory as a powerful and...

Learning Vaadin
Learning Vaadin

Having a command of the Vaadin framework means your Java web applications will look and perform brilliantly. Learn how with this all-inclusive, step-by-step tutorial to mastering Rich Internet Application development.

Overview

  • Discover the Vaadin framework in a progressive and structured...
Agile Java Crafting Code with Test-Driven Development
Agile Java Crafting Code with Test-Driven Development

Master Java 5.0 and TDD Together: Build More Robust, Professional Software

Master Java 5.0, object-oriented design, and Test-Driven Development (TDD) by learning them together. Agile Java weaves all three into a single coherent approach to building professional, robust...

Object-Oriented Data Structures In Java
Object-Oriented Data Structures In Java
This book teaches the classic data structures with an informal, yet rigorous, approach; it includes the appropriate object-oriented concepts and makes use of the appropriate Java constructs.

Welcome to the first edition of Object-Oriented Data Structures using Java. This book has been written to present the algorithmic, programming,
...
The Definitive Guide to the ARM Cortex-M3, Second Edition
The Definitive Guide to the ARM Cortex-M3, Second Edition

This user's guide does far more than simply outline the ARM Cortex-M3 CPU features; it explains step-by-step how to program and implement the processor in real-world designs. It teaches readers how to utilize the complete and thumb instruction sets in order to obtain the best functionality, efficiency, and reuseability. The author, an ARM...

The C++ Standard Library: A Tutorial and Reference (2nd Edition)
The C++ Standard Library: A Tutorial and Reference (2nd Edition)

The Best-Selling C++ Resource

Now Updated for C++11

 

The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full...

OOP Demystified: A Self-Teaching Guide
OOP Demystified: A Self-Teaching Guide

Want to learn about object-oriented programming quickly and easily? Looking to brush up on modeling, classes, and attributes? Then OOP Demystified is the easy-to-understand, step-by-step guidebook that will help you figure out the ins and outs of object-oriented programming (OOP).

Written for anyone without formal training in...

Designing Human Interface in Speech Technology
Designing Human Interface in Speech Technology
Designing Human Interface in Speech Technology bridges a gap between the needs of the technical engineer and cognitive researchers working in the multidisciplinary area of speech technology applications. The approach is systematic and the focus is on the utility of developing and designing speech related products....
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