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Starling Game Development Essentials
Develop and deploy isometric turn-based games using Starling
Overview
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Create a cross-platform Starling Isometric game
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Add enemy AI and multiplayer capability
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Explore the complete source code for the Web and cross-platform game develpment
In... | | | | Starting Out with Python
In Starting Out with PythonTM, Tony Gaddis’ evenly paced, accessible coverage introduces students to the basics of programming and prepares them to transition into more complicated languages. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the... |
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Java(TM) EE 5 Tutorial, The (3rd Edition) (The Java Series)The Java™ EE 5 Tutorial, Third Edition, is the definitive, task-oriented, example-driven guide to programming server-side applications with Sun Microsystems' new Java(TM) EE 5 platform. Written by members of Sun's Java EE 5 platform team, this book enables new and intermediate Java programmers to build... | | The Calculus of Computation: Decision Procedures with Applications to VerificationComputational logic is a fast-growing field with applications in artificial intelligence, constraint solving, and the design and verification of software and hardware systems. Written with graduate and advanced undergraduate students in mind, this textbook introduces computational logic from the foundations of first-order logic to state-of-the-art... | | Handbook of Logic in Computer Science 5"Oxford University Press publishes a wonderful series of books entitled Handbook of Logic in Computer Science. ... Volume 5: Logic and Algebraic Methods, has I think the best discussion of abstract data types that I have read."--he Bulletin of Mathematics Books Logic is now widely recognized as one of the foundational... |
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