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The Easy Guide to Repertory GridsThis book is the result of some experiences I’ve had during the last 10 years, teaching repertory grid technique to a variety of audiences. There have been two main kinds of trainee. The first has comprised my direct students at Luton Graduate Business School, managers studying for MBA and MSc degrees on a part-time basis, and young graduates... | | | | Mac OS X Server 10.4 Tiger: Visual QuickPro GuideOffering Apple's legendary ease of use plus everything you would expect from a Unix-based operating system--preemptive multitasking, symmetric multiprocessing, and support for networking and security standards--Mac OS X Server has revolutionized the world of network administration. Mac OS X Tiger server continues that tradition by offering more... |
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| | Beginning OpenGL Game Programming, Second Edition
Are you a beginning programmer just getting started in 3D graphics programming? If you?re comfortable programming in C++ and have a basic understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the OpenGL API. Revised to work with the latest... | | Mapping and Visualization with SuperCollider
Create interactive and responsive audio-visual applications with SuperCollider
Overview
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Master 2D computer-generated graphics and animation
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Perform complex encodings and audio/data analysis
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Implement intelligent generative audio-visual systems
In... |
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